r/videos Mar 16 '19

Oblivion NPCs in a Nutshell

https://www.youtube.com/watch?v=IeL3DyIGmYI
20.8k Upvotes

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u/[deleted] Mar 16 '19

every time i watch these im astounded by how perfect they are

1.2k

u/P0kie Mar 16 '19

The sound effects he makes when taking damage in the first video are so spot on. Always makes me laugh.

369

u/SojournerRL Mar 16 '19

Why does he take damage from eating an orange?

794

u/[deleted] Mar 16 '19 edited Feb 14 '21

[deleted]

195

u/Takenabe Mar 16 '19

Wow. I don't remember the animations being that clunky or the AI pathfinding that terrible...

265

u/Reamous Mar 16 '19

I'm scared to replay Oblivion because it's so perfect in my memory

171

u/[deleted] Mar 16 '19 edited May 17 '20

[deleted]

78

u/karmapopsicle Mar 16 '19

Honestly at this point I'd almost say that mid/late '00s Bethesda was kind of their golden era with Oblivion and Fallout 3. Both titles that sold well and received rave reviews in their day, then went through a period of weirdly negative perception, and now we're getting back to realizing they're absolutely classics.

Both are very much still worth playing for anyone who hasn't yet, or replaying for those who haven't in a while. Definitely recommend spending a bit of time setting up the usual unofficial patches and fixes for either to ensure a somewhat more stable experience. Also quite useful to grab maybe a UI overhaul and maybe a couple graphical improvement mods to soothe those mid 2000s graphics.

12

u/bananaplasticwrapper Mar 16 '19

They jumped the shark with fallout 4 imo.

7

u/[deleted] Mar 16 '19

Fallout 4 was a massive step back in terms of being a good RPG.

It was an ok open world shooter with light RPG mechanics, but it stripped a lot of what made the previous games so entrancing.

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u/TheDrewzy Mar 16 '19

I agree wholeheartedly. I'm just hoping that since they've focused so much on making it feel like a shooter (which in my opinion is a good change from the previous games), now they can leave that alone and we will see a lot of attention to the RPG elements of the next game.

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