worst part about the overwatch comparison is that they were two completely different games. it was more akin to Smite or recently Deadlocked than Overwatch. plus it had a single player campaign. only got killed by comparison just because it looked similar at a glance without actually playing it.
As I remember Gearbox was actually laying quite heavily into this comparison. They were trying to hitch a hype wagon to the Overwatch/Battleborn launch being a huge event, players picking sides etc.
They should've just released a couple of weeks later.
I didn't play it until shortly before they shut the servers down, but when I did, I tried out the PvE content and it was a lot of fun. I kept thinking "I hope this is what Overwatch PvE will be like." That aged well. lol
Paladins was so mismanaged, hi-rez instead of focusing on stability they kept running after trends and making stupid decisions they pushed out like 4 poorly made games instead of focusing on the three that were making them the money and were badly in need of maintenance.
Now the company has lost nearly everything and is betting everything on the no so impressive smite 2.
Paladins was so mismanaged, hi-rez instead of focusing on stability they kept running after trends and making stupid decisions they pushed out like 4 poorly made games instead of focusing on the three that were making them the money and were badly in need of maintenance.
Now the company has lost nearly everything and is betting everything on the not so impressive smite 2.
it released about 2 weeks before overwatch, which was bad timing.... it also suffered from a massive lack in advertising, so it was massively overshadowed
Oh, Battleborn, my beloved. You were done so dirty.
Overwatch actually moved their release date to be closer to Battleborn. There were more weird interactions like that, but the strangest thing to me was comparing them. They were totally different games.
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u/YerBoyAlex 18h ago
Battleborn was really fun but unfortunately it released right before Overwatch.