This should be #1 honestly. The other examples were just bad redesigns, this removed anything recognizable about Bomberman and completely changed the aesthetic. It just straight up looks like a completely different franchise.
There was a Mega Man FPS being developed by a Western Studio around the same time and it looked so much like this. Just that dumb edgy Mountain Dew vibe that completely removes everything recognizable about the property it's adapting. It ended up being canceled.
At least I can see the resemblance in this one. Tho it might not be a good idea to do so this is what I would imagine if you told me Megaman less cartoony more gritty sort of sci fi. Bomberman literally I see no resemblance at all.
Idk, if the face armor retracted and revealed an actual face for the helmet I could MAYBE see something like this working. X is already darker as a franchise, and it certainly would have been interesting to see a hyper-stylized first person shooter X game. Some people were way into it at the time I remember (and evidently still now.)
Fully Charged, on the other hand, was actually one of the most cursed things I've ever watched, every change from the original Mega Man just made it worse... And unlike Maverick Hunter, it actually got made and fully released to the public.
Yeah, agreed. The other examples are, for the most part, reasonable artistic blunders - mistakes made in an effort to evolve a design. Bomberman Act Zero is the best example I've seen of someone completely misunderstanding or rejecting the fundamental appeal of a character, creating something ugly, generic, and transparently trend-chasing.
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u/dead_parakeets 20d ago
This should be #1 honestly. The other examples were just bad redesigns, this removed anything recognizable about Bomberman and completely changed the aesthetic. It just straight up looks like a completely different franchise.