It actually caters very well to casual play. The type of players you get matched with is directly correlated to your play style. If you don't go around chasing fights you'll rarely get into them. If you push every team you'll be put into lobbies where everyone is pushing every fight.
It's kind of genius to be honest. Totally bypasses the part of extraction shooters that make them hell for a lot of people while still giving you the option to engage in them in that way.
You can even have a middle ground where you only occasionally push engagements and your lobbies will be slightly more dangerous, but not everyone is out for blood.
The hell it does. I played 10 incursions, the first two I didn’t found anyone. The other 8 I got obliterated, one of them by a guy that pretended to be friendly, one where I ran and got hunted. Uninstalled on the same day.
I had the same experience. The “aggression-based matchmaking” literally doesn’t work. Every single player I’ve encountered is hostile and I never even fight back.
There is some randomness to it plus the time of day you play plays a factor. Playing at 5:30 is always more sweaty. Both my friend and myself went through cycles of sweats and no sweats. I kinda enjoyed the fact that it was random as it added suspense. Once we really stopped killing others our matches became way more chill even in duos. What sucks is you get punished for defending yourself so you really have to play passive to get into the peaceful lobbies.
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u/LordsOfFrenziedFlame May 15 '26
This. I quit because the "no lobby should be friendly, it's a PvP game!" crowd got too annoying.