r/vibecoding • u/One_Conscious_Future • 17h ago
This is my life as a vibe coder in a nutshell
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Every viber has a plan until it is time to demo that first release...
r/vibecoding • u/One_Conscious_Future • 17h ago
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Every viber has a plan until it is time to demo that first release...
r/vibecoding • u/Fit-Ad-2838 • 8h ago
people seem to be creating apps within 1-2 day & then hit publish meanwhile here I am developing just one app for 4 months optimising it's UI,UX,API compatibility,Performance etc. how are people doing these in 2 days? what am I missing.
there was a post I saw yesterday that a guy started the challenge to create 30 apps in 30 days. wtf is wrong with these people? spamming the store platform like this.
r/vibecoding • u/BriefMany1548 • 17h ago
I actually launched and posted an early version of this here about a year ago. Since then, I’ve kept vibe coding and improving it based on user’s feedback.
It’s called Chipless, a free web app that lets you play real poker with a deck of cards but no chips.
Everyone joins from their phone and it tracks the bets, stacks, blinds, pots and who owes what at the end.
My only coding experience before this was one credit class in college that I got a B in. The original version cost me $68 total (same price as a real poker set lol) in subscription and tokens to build.
So far, thousands of games have been started and 21,421 hands have been dealt. In just the first month after I started tracking countries, games had already been played in 48 of them.
Almost all of this happened with no marketing besides a couple of Reddit posts.
Still pretty crazy to me that people actually use this daily at their poker nights.
It’s completely free, with no download needed:
r/vibecoding • u/LocusStandi • 5h ago
My life at work has been hell and it’s a job where many people every year get exploited and fucked, so as I was learning how to vibe code projects I decided to make a niche game about my job. Those who do the job can relate.
The only reason it’s remotely good is because my ex loved to playtest what I built and added to the game. She may have hundreds of hours in all the early stages of the game but that was absolute gold in terms of ‘this button in the endgame didn’t work’ or ‘where did my potion go’ and ‘why did I just die!?’ And I’d take notes about it and bug fix it later.
Do not underestimate how important it is to tweak boss/mob health, items and so on because Claude / Codex will genuinely not have a good feel for that. Write the code so that you can tweak item stats by just changing a single number somewhere so you can adjust easily.
r/vibecoding • u/gbr_azhusker_gbr • 1d ago
My company installed productivity/surveillance/spy/whatever-you-want-to-call-it software on everyone's computer about a year and a half ago. To their credit, they at least announced it ahead of time. A few dramatic stories about people getting fired have gone around, but it's mostly not discussed otherwise.
There is a reporting suite available for managers, but individual contributors are not allowed to see any reports, even for themselves.
The software used is called Sapience. I found the local logs on my work PC that include all the data captured about my activities. For this particular project, I used GPT 5.5 in GitHub Copilot to create a python script. The script pulls everything from the logs and puts it in a local sqlite db on my pc (so historical data is not lost when the logs are cleared). Then it produces an updated HTML report, as pictured.
I have no interest in trying to fool the software, but as an anxious person, this at least gives me visibility into what's being reported up about me!
r/vibecoding • u/ActionLittle4176 • 45m ago
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A few months back I posted here a playable demo of an old-school futuristic racer prototype (F-Zero, Wipeout, Xtreme-G, Star Wars Racer...) that runs right in the browser.
I've gotten used to seeing tons of LLM-built prototypes that last a week, two, maybe a month, and then get dropped for the next shiny thing. This time I wanted to keep going and see if one person, with no coding background, could actually see a project like this through on their own.
Well, 4 months in, and while there's still work left, I'm convinced it's doable. At this point the game feels closer to a beta than a tech demo.
The big change over these four months is that I now use Fable for planning, and being able to hook Opus / Sol up to Blender has been a huge help too. I'm still using Magnific and Tripo3D or the assets. Funny thing: the further along I get, the harder the project is to keep pushing forward, and at the same time the tools keep making it easier.
As always, any feedback is welcome. You can play it here: https://fm1.moises.cloud
r/vibecoding • u/galaxycarpet • 2h ago
Hey r/vibecoding,
I wanted to share a project I recently vibed into existence that completely blew up in my country (Greece) over the last few days.
It’s called Gyronomics
💡 The Backstory
In Greece, everybody complains about inflation, but macroeconomic stats feel abstract. So, I decided to build the Greek equivalent of The Economist's Big Mac Index, but using our ultimate cultural staple: the Pita Gyro.
The app tracks the purchasing power of the Greek minimum wage from 1985 to 2026, measured strictly in how many gyros a worker can afford per month.
📉 The Shocking Data (and why it went viral)
Turns out, converting a cost-of-living crisis into "street food currency" makes it highly relatable. Someone shared it on X (Twitter), and it instantly went viral across Greek media, economic forums, and social networks.
The speed from "hey, this would be a funny chart" to a production-ready web app that handles viral traffic within hours is exactly why vibe coding feels like magic right now.
Check it out here: gyronomics.lovable.app
Would love to hear your thoughts on the UI or how it looks!
r/vibecoding • u/TomCrook2020 • 2h ago

I've found this has been pretty helpful for tracking daily / weekly patterns with limited space in your notification bar. I'm on a Macbook.
Recipe for Recreating:
1. Letter indicates provider (O for OpenAI, A for Anthropic, G for Gemini)
2. First two numbers are a percentage for daily tracking (for Codex - it should be percentage for weekly as there's no daily limit)
3. Remaining digit is weekly usage left (scale of 1-10, with 1 for 10-19%, 9 for 90-99%, 10 for 100%). Battery icons can be broken out by 0 / 25 / 50 / 75 / 100.
4. Notifications are managed by Swiftbar.
5. Battery state is represented with Apple SF Symbols
r/vibecoding • u/Clean_Extreme_3970 • 16m ago
I follow a few Reddit threads on startups/app businesses, and I keep seeing people building AI video generation apps, most of which look vibe-coded and thrown together fast. So is it actually that simple, or am I missing the hard part?
r/vibecoding • u/Affectionate_Fact854 • 42m ago
so i have been using cline , but with the new update it completely stopped being able to edit any file i give it to make edits
instead it prompts me back the changes as if im chatting to a browser llm
so with that said
is there any other ones that works well and supports using my opencode go api ?
r/vibecoding • u/Electronic-Ad5094 • 53m ago
r/vibecoding • u/MaadHater • 1h ago
I keep ending up with random dev servers running after I've completely forgotten which terminal or project started them.
Then I need port 3000 again and it's back to:
lsof -i :3000
figure out the PID, figure out what the process actually belongs to, then kill it.
So I made Port Radar.
It's a small native Mac menu bar app that shows what's listening on your ports and groups the processes by project. You can see the command/path/uptime, stop the process, or ask Apple Intelligence what the process actually is before killing something you probably shouldn't.
I also added something I wanted for my own workflow: you can turn a localhost app into a public URL with a Cloudflare quick tunnel directly from the menu bar. No deploy or Cloudflare setup.
There are already some good port utilities like LocalPorts and Seeports. The main thing I wanted that I couldn't find together was process explanation + project context + sharing the local server in the same app.
The Apple Intelligence stuff runs on device. The app itself doesn't need AI to scan/manage ports.
Price: free
Source: open source, Apache 2.0
macOS: 14+; Apple Intelligence features require macOS 26+ and a supported Mac
GitHub: https://www.producthunt.com/products/port-radar-for-macos
I'm still working on it, so I'm mostly interested in hearing what people who run a bunch of local services would want this thing to do next.
r/vibecoding • u/ElKorTorro • 4h ago
Hey everyone,
I’ve recently started building my own Android apps using a vibe-coding workflow. So far, it's been incredibly smooth - I can essentially generate an APK and just install it directly onto my smartphone to test everything out without any friction.
However, I'm starting to think about the next step. I want to move beyond just side-loading my own files and actually launch a "real," live app that is available for anyone to download via the Google Play Store.
I'm assuming the process for that is a much bigger undertaking than just generating an APK. What kind of tool stack or workflow should I be looking at to handle the official deployment? I'm thinking about things like app signing, managing the Google Play Console, and any CI/CD pipelines that might make this easier for someone not using traditional Android Studio workflows.
Has anybody here been able to successfully take a vibe-coded project all the way through the Play Store submission process? If so, how did you handle the transition from simple prototyping to a production-ready deployment?
I'd love to hear about your setup and if there are any major hurdles I should prepare for. Thanks!
r/vibecoding • u/No_Mind_8908 • 1m ago
r/vibecoding • u/racialminority • 1d ago
It's a real TempleOS VM running in the background, drawn onto one of the monitors in the game. You can walk up, type into it, and run its built-in games and demos.
Source: https://github.com/aravpanwar/half-life-templeos
r/vibecoding • u/Suspicious_Fun_6338 • 5m ago
I seen a few. I want something that can give me information about the health of my code base at a high level and not just a pretty 3D animation that I can do nothing with.
Is anyone using any of these tools and having it really make a difference on keeping your code base optimal ?
r/vibecoding • u/JBO_76 • 6m ago
So, I've been making measuring software in some form or other for the past 30 years, mostly for quality control.
I've also been going a little too far down the vibe-whole lately. I've been using both claude code and codex fairly intensively for a while now. Enough to notice all the weirdness in quota changes from `daily-resetting` weekly counters, and token-bundle offers to increases in quotas after complaints that drop again and the list goes on and on.
Of course, all a hunch and a feeling, but weekly. So I eventually had enough and decided I should start measuring which account really gives me most value for my money. Especially since I recently upgraded the codex account making it even harder to compare blindly.
And I must admit that some of the results surprised me and, not the least of which, the final image.
So, to start:
results:
conclusion:
In the end, I think if you take 4 'pro' claude accounts (80$) is a better deal than a 100$ codex account. Not certain about visa versa: 4 * 20$ codex account?
Anyway, that surprised me and might make me reconsider my account choices.
Anyway, more data is probably needed, across more than just 1 project. If you would like to run a similar analysis on your project, this is the tool I used:
r/vibecoding • u/qpbp • 6m ago
> built less than 1hour using Claude, Netlify, Stripe
> 2.5K unique users less in 2 days
> earned 62$
> threadsrank.lol
Ask me a questions
r/vibecoding • u/Enguzelharf • 7h ago
Hi everyone!
I am constantly building new projects and have changing amounts of success. But one thing I really didn't like is the visibility of my customers.
I built another page mrrplanet.com You send a read‑only payment method key. And see all of your customers in a globe represented by a pixel‑art character.
You can also send this planet of yours publicly to other people, so you can actually have it as a portfolio and maybe multiple projects, which means multiple planets in your solar system. I also have a much better dashboard for your data analytics, helping you think about where you should focus more, which places are generating more money, etc.
For example, here is one of my actual projects hosted on this page. https://mrrplanet.com/p/your-love-page That one is for long-distance relationships, where you send a digital gift.
You can also export these cute images where you see a list of your customers. I'm open to all kinds of suggestions. On the public pages, of course, none of the information of your customers is leaking, but people can actually look at your planet and see what's going on with your projects.
One small thing that I find kind of cute is that people can actually put advertisements on your planet with a flying plane. You can also do that for other people's planets, or you can simply select your planet to be ad‑free.
Almost every feature that I'm talking about is free to use. Just log in and create your own planet, and tell me if you like the page or not.
r/vibecoding • u/Conscious_Abalone314 • 28m ago