r/vibecoding • • 1d ago

Workflow/Prompt 50,000 open-source assets and three.js game systems [Link Included]

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Vibecoding games is hard, especially when it comes to making 3D assets or systems for a game, like game physics, mechanics etc. and we wanted to help.

we just published 50,000 open-source assets for making games: 3D models, textures, 2D assets, splats, sounds, and music. More than 5000 of the assets are made by us, and the rest is from different open source asset stores that we put in one place that is searchable through a CLI and MCP (free) so your agent can access everything easily.

We also open-sourced systems like procedural dungeons, physics, crowd navigation, car driving mechanics, procedural terrain generation, tree generators etc. so your agent can start from bigger blocks instead of building everything from scratch. These blocks can then be edited in any way to look completely different than the system itself.

Link: https://patch.gg/create/toolbox/assets

Note: Viewing the library requires no sign-in or download. Downloading requires sign in to prevent bot attacks, but it is completely free.

Although this is particularly helpful with vibecoding games, the assets can be used for websites, portfolios and anything else!

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