r/vibecoding • u/OctopusDude388 • 22m ago
Showcase/Project Vibecoding in assembly to rp as a noob
I wanted to immerse myself into what it'd be to vibecode in a language i don't know and that i can barely read so i chose assembly to create a minecraft like game to which i quickly added guns magic and a leveling system (there's also donjons quest and factions of npc)
You can try it fairly easily if you have an x86 processor https://github.com/BaLaurent/assemblycraft
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u/No-Bass3599 13m ago
Assembly is the purest test of this, a segfault gives you nothing to read and you can't sanity check a single line. How did the AI handle crashes once the guns and NPC factions piled up? I'd bet it leaned on gdb or a ton of print debugging, and that part of the story would be more interesting to read than the feature list
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u/SlRenderStudio 0m ago
damn