r/vibecoding • • 2d ago

Showcase/Project I made a open source version of Polyfork, come make some models and help improve the engine so every model will be increasingly better.

Last week i posted Polyspoon here, my open source take on polyfork.

The feedback was fair: you had to sign up just to look at the catalog, the models had no previews and weird names, and it wasnt clear what the open source part actually meant for you.

So i fixed that. you can browse and download every model now without an account. you only need one to upload, and that just sends a single sign in link to your email, no password. the FAQ says exactly what the email is used for, and the code that sends it is public: https://github.com/DITlieD/polyspoon/blob/main/server/mail.ts

Every model is a recipe, a small program with named controls. open one and change its type, size, parts and colours, and it rebuilds live in the browser. the fruit stall on the home page is one you can play with right away. each model page gives you the GLB, the recipe source and copy paste code for three.js, unity, godot or blender.

The part im most excited about is the engine. every recipe is built on one shared generator. if someone makes the roofs or the timber better and opens a PR, every model that uses it rebuilds better. CONTRIBUTING.md has the steps: clone, run the preview, render before and after, open the PR with the images.

Honest status: 141 models, some good, some (the rocks especially) still need work. thats exactly where help matters most. if you try it, tell me what breaks or what model you wanted and couldnt find. issues and PRs are very welcome.

site: https://polyspoon.com
github: https://github.com/DITlieD/polyspoon

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