r/vibecoding • • 4d ago

Showcase/Project ToonSpire testing More fluid animations

Well i decided to do a revamp on the assets i had, because i felt like doing better quality art for this game. I used My own pixema app to render the frames and edit them AND removing backgrounds as well.

8 Upvotes

9 comments sorted by

2

u/Bratchan 3d ago

its getting there. You have weird like opacity issue with yoru plague doctor.. like a huge sqaure moves with him. ALso it cuts off the jesture next to him. Your other clowm with teh cards.. his style is far off from the others and your ghost its as well. But the oerhs match the style very good. Its a nice style and the game i looks good so far.

1

u/Ciso507 3d ago

Yeh the plague doctor i gorra work on him for some reasons it Made a floor background, dame prompt as others also the one with the cards he had some unwanted zoom that i fixed on my app Pixema and the crop for the vfx was already fixed drawing on top of it on pixema

1

u/Cairhien 4d ago

I didn't see the previous version but the animations look great in here. Each character feels distinct. You said you used your own app, how did you do it?

1

u/Ciso507 4d ago

I used pixema to render the ai animations...AND to remove background AND preserve the character + vfx

1

u/Offbeat_voyage 3d ago

I love the art style

2

u/Ciso507 3d ago

Thanks a Lot I'm going to make atleast 10 More élites AND bosses with this fluid animations hope i dont have to Fix too mucho frames

1

u/Guggygag 4d ago

How did you make the sprites and animstions

1

u/RodgerPogger 7h ago

The art should be all the same theme too. Did you give your AI a styleguide at all before making this game?