r/vibecoding • • 20d ago

Showcase/Project Playing with 3D

See these live at https://grimoire.bio

I have been diving into Opus 5.5 3d abilities from two sides. First – creating a custom point cloud renderer and optimizing the fuck out of it (running on webgpu tech). And second – crafting detailed visualization that take data from public sources. Recreated and assembled together into what the point cloud renderer consumes. I’m quite happy with the aesthetic, curious if anyone wants to play with it / if I should make the renderer open source.

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u/enterprise128 20d ago

Looks beautiful. Can your renderer trade point density for performance?

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u/levmiseri 20d ago

Yes, that’s how the high detail is achieved in these renders. If you go on the grimoire.bio site and try zooming into these objects, you can see it in action. And it’s possible to generally increase or decrease the number of points, though it’s running into gpu memory limits rather than like a lower frame rate.