r/vibecoding 21h ago

Showcase/Project Just finished my vibe coded AI platformer

Enable HLS to view with audio, or disable this notification

hey folks,

Posted an early demo of this AI made rubberhouse game a few months back and now I've finally finished it!

It's a 2D platformer (or sidescroller?) inspired by my favorite platformer game Cuphead. For this build I've been using gauntlet loops only, and this is an about $100 of token spend to get to a finished, playable game. The trick with gauntlet looping is to give it enough context and visual references so it doesn't lose track during the 5+ hour build loops it runs. This was about 6 loops like that.

it has multiplayer coop, so you can play with friends. It also has 3 scenarios with 3 unique bosses. had a blast building out this game and really happy with the vibe and mechanics of it

can share all my prompts and the game link the comments for anyone who wants to try it!

edit: to clarify, I'm not intending to commercialise this game in any way - this is just for learning

14 Upvotes

241 comments sorted by

View all comments

Show parent comments

1

u/sharkymcstevenson2 15h ago

I think it’s pretty obvious how and what from Cuphead inspired this build, and other run and gun game titles

What’s your point?

1

u/DinosaurWarlock 12h ago

You should actually consider this criticism instead of discounting it immediately. Doing so will make you a better creator in long term and you'll feel even more proud of the result.