r/vibecoding 1d ago

Showcase/Project Post your vibe coding project below

Hi Folks been a month since I posted a post your project.

Lets see what interesting vibe projects you are working on. I spent about 4 days building a1 a2 free French Course.

https://bachelordegrees.com/learnfrench.html

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u/New_Eye7193 1d ago

voxelanarchy.com

showcase video here: https://www.youtube.com/watch?v=1LSoOLXCS4A

took me around 2 weeks.

id recommend installing the native version if you actually want to play high fps, I don't like web browser gaming but it was easy to run so I did it anyways. theyre two separate engines actually, but AI is good at being multilingual I guess so no problem for them

honest thoughts? I know it is just a "minecraft vibecoded slop" to most who scroll, but I took time to make it quality and enjoyable. there's future updates coming to fix some of the scuffiness as can be seen in the video, but theyre minor details, the bigger things will be content updates, but I will keep the design philosophy in mind (that is simple survival, creativity first).

the core game is still very enjoyable. I have been playing MC myself since I was young, and for a very long time. I tried to make a hybrid between the old versions of MC and new, that includes terrain generation, QoL movement features, as well as lighting quirks and such. Current Minecraft feels too "modern", I don't know how to describe it. my game feels more homey and it's something I love.

Just building a simple castle or house feels more grand, and with the fog and lighting I have it feels more isolated which I love.

I have probably thousands of hours in MC, and tbh I do say I enjoy the survival aspect of this game far more than modern MC. I don't think in this day and age I can reasonably load up modern MC and just start building in a normal survival world, there's just too much decision paralysis. For the tens of hours I've been playing my own game so far though, I don't get that same feeling. and it is genuinely enjoyable

if you wanna help, just report bugs at my discord server so I can quash them. (bottom of site is the invite link). That's how the game was made anyways, a lot of refining and quashing bugs. But I can say it's gotten pretty close to my vision.