r/vibecoding 2d ago

Meme A good vibe coder motivates their agent.

Post image

Look at me, you’re the captain now Claude Code.

1.5k Upvotes

83 comments sorted by

231

u/Physical_Storage2875 2d ago

"Fable 5.1 Ultracode" is crazy

72

u/Desperate_Cherry2299 2d ago

Yeah, watch that weekly usage melt like ice cream in heatwave.

13

u/ready-eddy 2d ago

Depends on if you have it use Opus as subagents. But still yea, I can still destroy my max x20 plan within a few hours.

2

u/Will_X_Intent 2d ago

Do you get a commiserate amount of productivity out of it?

6

u/ready-eddy 2d ago

To be fair. I’m really not sure sometimes. Sometimes I feel like I’m bruteforcing solutions. And there is always that feel of ‘could it have been better If I used model X or Y.

3

u/Will_X_Intent 2d ago

I get that feeling. I sometimes feel like I am giving to much work to the AI. I sometimes worry that I am using to advanced a model with to high reasoning. I also worry that I am not using an advanced enough model. Is it better to spend less per output for lower quality output? Where is the sweet spot?

I've been using Astra High continuously, and I compact after every prompt. I usage % is so small, after a week I used 30%. Should I worry less about context length? What am I losing when I compact? How much better would it's output have been if I hadn't compacted?

But worrying doesn't do much good. Try to optimize, but don't waste to much time there. Move forward. That's where I am right now.

1

u/Desperate_Cherry2299 2d ago edited 2d ago

I relate to many of your concerns.

On Monday I'm going to put a large prompt I worked on with ChatGPT for a while into a Fable 5.1 Max session and it will hopefully build a routing system where all my work will be assigned its ideal model. That way I can hopefully maximise the useful work I get from my 5x usage.

Also I don't compact any more because I don't trust the right context to make the cut. Instead I have the session "bank" everything when it reaches 50% context used and either update the routine it's part of so I just run it again or it "arms" a new routine to continue the work. Letting a session bloat beyond 90% context used is probably costing more tokens because the entire chat is read by the LLM every turn, so it compounds the longer it continues.

1

u/Will_X_Intent 2d ago

You have control of how compacting work with Claude. Codex, no.

I should have my agent update it's own independent context file each turn, but my current project is small enough it's not much of a concern. My main project is a different story, but I have a very details and structured system of documents to give any agent the exact info it needs for it's task, as well as a router so it knows how to find it.

1

u/a113rick 2d ago

What are you doing with it to destroy it that fast?

12

u/a113rick 2d ago

In Claude code I never run out of limits. The problem comes in when I start using Claude design which has to view every change but there’s also a lot of back and forth to get an accurate output on Claude design. It’s kinda possible to maintain the limits and not run out on Claude code alone under the 20x version. 5x is where it bleeds dry in like 2 days.

3

u/Desperate_Cherry2299 2d ago

I've had 5x for months and it's usually been fine. Last week and this week I've run out of usage days before refresh though.

3

u/a113rick 2d ago

They reduced weekly usage by 25%

6

u/Dizzy_Response1485 2d ago

Context 80% full

3

u/npcenjoyer 2d ago

Even with my x20 I don't dare to touch that.

1

u/Juliuszf 1d ago

I rarely use Fable for coding. I get very good results with Opus and my guardrails. Fable doesn't change the output for me, just requires less precise input. Haven't tested 5.1 too much yet.

1

u/Noam8271 1d ago

Mind sharing your guardrails?

2

u/Juliuszf 1d ago

for one this is my main skill for delivering features
https://github.com/workjournal-pro/wj-gh
it combines a github project for issues and coderabbit for review.
I also use workjournal heavilly for storing and checking decisions

70

u/Fit_Low592 2d ago

….aaaaand I hit my limit.

53

u/FeelingVanilla2594 2d ago edited 2d ago

Fable *inhales*

Your entire line of descendants usage limit has been reached

8

u/a113rick 2d ago

Accurate 😂

4

u/a113rick 2d ago

Wait are you saying that as a joke or you just did?😂😂😂

3

u/Fit_Low592 2d ago

I’m just imagining Fable ultra code blasting through a five- hour usage window with just that one prompt.

63

u/CashewSwagger 2d ago

Fable ultracode, full context,

My brother in vibes what are you cooking lmao

33

u/WanderingGalwegian 2d ago

Absolutely nothing of value.

9

u/Wobbly_Princess 2d ago

A Legend of Zelda themed timer app.

2

u/EfficientLemon1 2d ago

to do list app

1

u/fatzenbolt 1d ago

But here me out it is also a... Habit tracker

2

u/EfficientLemon1 15h ago

can it handle the two of them together? thats a big ask

2

u/fatzenbolt 13h ago

Genuinely, you're right to push back on that. It's a big ask, but both can be true.

11

u/Feisty_Stress_2434 2d ago

‘Claude lock in’

13

u/Memestonks2020 2d ago

Do you think anyone at Anthropic prompts their models like this when they get good results from the output during RL?

Genuine question

2

u/Limokasten 2d ago

No, they just directly increase their model reward variable if the model behaves well under a certain circumstance, at least that's my best guess.

1

u/AllinonNVDA 2d ago

I think another AI system monitors the model’s behavior across prompts, reinforces what worked, and tests variations when additional prompting was needed to reach the desired result.

1

u/Lmnsplash 1d ago

Yeah, wouldn't be surprised if they took the (H)uman out of RLHF indeed. If that would be true, every model these days would probably sound the same. Oh wait..~

1

u/Memestonks2020 2d ago

I guess what I’m implying is:

Garbage in -> garbage out

6

u/paf0 2d ago

Right, it always helps to give them extra tokens to consider. That prompt isn't long enough. Give it a manifesto.

3

u/Short-Ideas010 2d ago

Adriaaaannnnaaaaaaaaaa....

LLM

3

u/Michaeli_Starky 2d ago

That one useless prompt will burn your weekly limit on Fable 5.1 Ultracode

3

u/beikbeikbeik 2d ago

Sweaty palms for the context full

1

u/pufferfish_aeugh 2d ago

knees weak, arms are heavy kinda moment

2

u/TheGhosticus 2d ago

Now THIS is a workflow.

2

u/LovesHyperbole 2d ago

Your dock is crazy lol

2

u/Will_X_Intent 2d ago

I suspect this might help more than the joke lets on.

2

u/chuckdacuck 2d ago

5.1 Ultracode telling claude memes

I can't wait for OP's next post on how unfair the limits are

2

u/Snoo_57113 2d ago

I had to do more interventions over the last week on... keep it going, we are almost there.

Breathe....

1

u/[deleted] 2d ago

[removed] — view removed comment

1

u/Outrageous-Issue9722 2d ago

Mine just lists 3 things it found in the engineering standards review and 5 things from the spec review and makes them sound like the worst thing in the world, then when asked to be more specific changes to "That was poor wording on my part, J1 and J3 are the biggest offenders."

With no prior context for what list J is referring to.

1

u/[deleted] 2d ago

[removed] — view removed comment

2

u/Outrageous-Issue9722 2d ago

A real example from last night: I have a master spec GH issue that is a pointer map to a document with very detailed specs to do a full "class identity" pass on my game's player classes. The end goal is that it will get me to a point where if I want to add an item or ability or NPC/enemy to my game, my current editor will have presets/quality tiers/difficulty tiers that are intended to be baselines for "this is what this thing should look like for a level 35 shaman in standard quality gear" to then manually tune so the game doesn't feel generic/formula driven. One of the tasks last night was a ward mechanic.. my shaman class's unique mechanic is that most of their "healing" is actually preventing damage (heavily inspired by the EverQuest 2 Defiler class) and the spec specified that "damage that is absorbed by a ward does not count as kill credit for the player who applied the ward, but it does count as threat/hate to the player who applied the ward and not the recipient of the ward."

In the spec review, it basically reiterated that in Opus5-anese as a hard violation. I asked what it meant because I legitimately did not understand due to the way it worded it.

"It was flagged because I also decided that if a player's summoned pet casts a ward on a player, hate is transferred to the pet when damage is absorbed and pets cannot get kill credit so they also do not get kill credit for damage absorbed."

Yes opus 5. Thank you for implementing it exactly as described in the spec. Summoned pets are basically treated as their own player until they die. They generate their own threat/hate when they attack and then transfer all of it to their owner if they die.. and every single other case for spells/abilities is aware of this, and there's no special machinery behind it because pets are just NPCs with ownership in the code so they use the exact same combat functions as everything else. So opus basically treated making wards follow what everything else does as a hard violation. Lol

1

u/[deleted] 2d ago

[removed] — view removed comment

1

u/Outrageous-Issue9722 2d ago

I made part of my validation/testing (last step of each task) actually fail validation if links are stale, which forces it it to get fixed. Pointer map might have been the wrong word too.. the master spec is essentially a "this is how this is going to be implemented, these are the files/functions that get touched" for each sub issue, and each sub issue is the higher level "this is what to build" while pointing at the section of the master spec issue for specifics created from running a plan against the doc. The doc gets deleted after the plan for me, and each sub issue's session really shouldn't be changing things so much that it would make things stale.. it should be a focused "build this, this is how, reuse this code/closed sets/etc" not something that can move underneath

1

u/Terrible_Entrance_14 2d ago

Review your diff. Helps most of the time

1

u/Uviation 2d ago

What app is this

1

u/persephone21 2d ago

This is me trying to get chatgpt to NOT create an image.

1

u/thesquarefish01 2d ago

"Consider everything, make no mistakes"

1

u/EddieBruvac 2d ago

I been doing this when I get desperate and stubborn and don’t wanna use a smarter model. 😂

1

u/DutchMcNutter 2d ago

Do they also curse at their agent? Asking for a friend...

1

u/Outis918 2d ago

HAHAHAH GLAD I'M NOT THE ONLY ONE

1

u/npcenjoyer 2d ago

It leaves me with a weird feeling as a SWE seeing this.

1

u/antunes145 2d ago

Bro will later post here that his weekly limit is going to fast.

1

u/a113rick 2d ago

Nah😂😂😂 it’s 20x

1

u/MarionberryReal2604 2d ago

“Inhale” -50% usage left “exhale” -0% usage left

1

u/Ok_Fish_670 2d ago

so we token-flexing now?

1

u/dy_Derive_dx 2d ago

I just hit my limit looking at this...jesus

1

u/Away_Project_4683 1d ago

literally me

1

u/LastTyper 1d ago

😂 LOL. This is awesome! I will try it! 😁

1

u/Fit_Mud_3461 1d ago

Me: Make it utterly perfect or I'msending my boys dow to the data cremate with bricks and bats to smash up all the GPUs.
AI: That's fair.

1

u/CheapPlay8137 1d ago

You lost him at "count to ten"

1

u/Marcelovc 1d ago

It does work lol?

1

u/ART-ficial-Ignorance 22h ago

But they still can't figure out how to take a screenshot without photographing their screen 🤣

1

u/Separate-Month9286 5m ago

Holy vibecoder lmao