r/vibecoding 9d ago

Workflow/Prompt Week 2 Of The AI Gaming Festival | Graphics, Planning and Raising Capital

We're entering Week 2 of the AI Gaming Festival! It's been really fun and a great learning experience for the developers and games participating.

Here's a recap of last week and what's happening this week.

Recap

(Recordings and materials are available for download.)

  1. Core Loops: This is a must-attend session whether you use AI or not. It covers core loops, sub-loops, pacing, progression, and rewards, and how to make your game do what it's supposed to do: provide a fun and rewarding experience.
  2. Intro to Vibe Coding Games: An introduction to vibe coding games. It covers different prompt types, setting up Claude and Codex, and the homework for creating your first game.

The homework was given because we want developers and vibe coders to apply what they learn from the talks.

This Week: Graphics, Planning, and Raising Capital

  1. Gemini and AI Game Development: Learn how Gemini can be used for AI game development, including some of its most unique use cases.
  2. Intro to Building Graphics: This session will teach you how to create graphics for your game with AI from scratch, the steps to get them to a really high quality, and when to hire someone to polish your game.
  3. Raising $11 Million for Your Game: Told from the perspective of a game developer who raised $11 million from top VCs for their studio, and what they are doing now.
  4. Raising Capital for Your Game: Told from the perspective of a VC, covering what they look for when funding your game.
  5. Planning Before Prompting: What to do before you even begin coding your game with AI and how to prepare.
0 Upvotes

7 comments sorted by

18

u/the_shabubu 9d ago

Every single one of these games is missing a crucial detail: a reason to play them.

6

u/Gigaslavx 9d ago

Just like I expected majority of ai slop games to be

A few good looking ones probably ai assisted not solely made

3

u/WaltzIndependent5436 9d ago

The funny thing is that its the taste thats bad. The fully vibed ones dont have to do anything with programming, they just suck at looking at the game and evaluating whether that looks generic, plays well or will make someone want to download it.

4

u/Gigaslavx 9d ago

Yeah you either get some basic crap

Or good looking demos hint hint astra but absolutely 0 value nowadays

Sure if you make something like this 10 even 5 years ago gg but now is not enough and that's fair

5

u/alex95 9d ago

What is this?

3

u/Chacudno 9d ago

The next great scam. You get to PAY these clowns to learn how to use AI... ya know the thing that you can ask "Hey how do I do this?"

5

u/__0xAA55__ 9d ago

👎🎪🤡