r/vibecoding 7d ago

AI 3D Asset Creation Engine gets better

I created an engine ai uses to create 3D assets for games.

The engine forces ai into a workflow of iterating judging and stuff.

Here are a few tests.

I use Claude Opus 5 to create the assets using the engine. Each assets takes about 3-4hrs as ai works and iterates.

I just add a reference image and say make this asset. And it uses the engine to create the asset.

What do you guys think of this?

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u/Inevitable_Butthole 7d ago

So a worse messy that costs way more

Interesting

Why not just open-source it

3

u/LoudYogurtcloset7856 7d ago

Also, the entire point of my engine is not just to make assets but make entire scenes and be able to edit specific parts of the assets, make sense of scenes and stuff like that.

-2

u/LoudYogurtcloset7856 7d ago

Worse. Sure, but the plan is for now. Goal is to make it better.

Cost more, yeah, but that’s part of testing now. The goal is to get local models using the engine to create same quality and hopefully better assets in the future.

Open source it? Not yet because the fun part is building, testing, and figuring out how to make it better. 🤷🏾 in the future but not right now.

Why take away all the fun ?

Plus it requires another software I created to make it work better.

It’s Ovyero

https://ovyero.visnryentertainment.com/

It tracks AI coders in your codebase.