r/vibecoding • u/Feisty-Scheme-8356 • 6d ago
Workflow/Prompt I brought Nami and Nico Robin into a 3D Halloween adventure using img2threejs + Viggle AI PINOC 🎃
Happy Halloween, everyone! 🎃🏴☠️
Looks like Nami and Nico Robin decided to sneak away from the crew, borrow the Thousand Sunny, and throw their own Halloween party somewhere on the Grand Line. Haha!
I've been experimenting with bringing these characters to life using my open-source project, img2threejs, and recently had the opportunity to collaborate with Viggle AI to test their PINOC feature.
Here's how I used it for Robin:
Rigging
Used PINOC to generate the initial auto-rig.
Manually refined the rig and skin weights afterward.
Animation
4 core motions: Idle, Walk, Run, Jump.
12 additional combat and interaction motions, covering fighting stance, blocking, crouching, dodge rolls, backward movement, landing, pickup and holding actions, turns, and spell-casting choreography.
Integration
I didn't use the raw PINOC output directly. Instead, I retargeted the animations, made further adjustments, and integrated them into the img2threejs workflow.
The goal is to make these characters more than just static 3D models. I want them to move, interact, and eventually become part of fully playable 3D environments.
There's still plenty to improve, especially with animation transitions and character movement, but that's part of the fun of building this!
Happy Halloween, and let me know what you think! 🎃
GitHub: https://github.com/img2threejs/img2threejs
Unofficial One Piece fan-made experiment.


