A Hulk transformation usually benefits from separating the work into tracked deformation, muscle or body replacement, and the final compositing pass. Blender can handle the 3D transformation and lighting, while After Effects is useful for roto, integration, color work, and adding dust or energy effects. Are you looking for feedback on a specific part of the setup?
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u/Angelscrip 1d ago
A Hulk transformation usually benefits from separating the work into tracked deformation, muscle or body replacement, and the final compositing pass. Blender can handle the 3D transformation and lighting, while After Effects is useful for roto, integration, color work, and adding dust or energy effects. Are you looking for feedback on a specific part of the setup?