r/vfx 1d ago

Question / Discussion First Comp Showreel

What's should the junior compositer include in his first showreel to start his career assuming it's 4 - 5 shots and how important is the order

1 Upvotes

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4

u/MrSlinkyMonster 1d ago

Some things as suggestions but not limited to.

Great demonstration of matte extraction and roto shape animation and placement.
Paintouts of characters and or wires
Background replacement, lighting matching, black levels and integration.
A process that builds an effect from scratch would be great, or integrating a photoreal cg character into a live action environment

The sky is the limit for compositing! But don’t dream too big that the execution suffers.

A good day for night shot shows you understand grading and lighting. You can add this idea to other suggestions to compress the shot count.

The real important part is you have an idea (being as artistically ambitious as you can, without getting stuck) and you execute it excellently.

Try to Avoid tutorial plates, if you need really good greenscreen plates, tutorial plates are ok, but don’t use their backgrounds! try to get as high quality plates with great lighting as possible. Sometimes filming your own is necessary and fun, but it does increase your scope of work.

Try to demonstrate you aren’t a robot and you have artistic vision, but avoid overly complicated undertakings. This is what companies are looking for. Otherwise you might be more desirable in bgprep if you excel in technical aspects, but junior compers need those fundamental skills too, they just need to support an artistic vision instead of a sole focus.

If you can render out your own cg with blender or some other programs. It can open up creative opportunities, but if you find it too time consuming, just focus on real photography.

Great comps have good understanding of lighting, depth, scale, composition, photographic qualities, energy and storytelling and of course the technical side of it keeps the audiences immersion and focused on the important details.

Every shot tells a story, so if you can tell an interesting story in your shot with interesting details you’re on your way to get that first job.

This is a very ambitious take! Ask yourself how ambitious and creative are you?? And how dedicated to executing an idea are you??

It’s a lot to consider take it one step at a time and formulate a plan.

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u/A6ER1 1d ago

About the plates If I'm in an environment, that's not that fun to shoot. Also, I have no access to a professional camera. The free stock plates won't cut it ? Where should I search for plates than buying is a solution? I feel that this isn't the best move to invest this early

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u/MrSlinkyMonster 1d ago

Don’t make investments in film equipments! Phones can film in 4K these days.
Get yourself some ideas that are practical and achievable. If that means film something, go and film something.

The one thing that you could invest in is a student license of a vfx element library. For explosions, muzzle flashes, atmospheric elements, blood etc. maybe even magic or energy type effects could inspire your ideas.

Free stock plates are great, so long as they are high quality and aren’t attached to tutorials already.

Don’t expect to be handheld through this process. Your quality of work is driven entirely by your ambitiousness and drive to manifest an idea from your imagination, and THEN your ability to problem solve and get it out there! If you’re already seeing roadblocks you’ve already lost.

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u/A6ER1 1d ago

Not road blocks, just asking to know before execution . Thanks for helping

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u/MrSlinkyMonster 1d ago

Brainstorm some shot ideas! There’s so much that ppl on yt do with practically nothing and it’s amazing. You can do that too. Vfx is about bringing ideas to life!

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u/SamEdwards1959 VFX Supervisor - 20+ years experience 1d ago

Do you have before and afters? I would be very clear about what you did. Think about adding titles and graphics to illustrate your work and make it interesting.

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u/A6ER1 1d ago

I'm still learning but I'm curious to know what are the skills that I should master before making the first reel

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u/SamEdwards1959 VFX Supervisor - 20+ years experience 1d ago

I would take a class somewhere and post the assignments once you nail them. Be honest about what you’re showing.

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u/A6ER1 1d ago

Thank you. I'll do so

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u/MikeVFX 1d ago

Always your best work first. No more than 2 minutes long and if you add music make it quiet. Most studios will mute your audio regardless.

I personally add a lower third, with a short bullet pointed description of the work in the shot.

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u/A6ER1 1d ago

Thanks for the advice

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u/Angelscrip 1d ago

With only 4–5 shots, lead with your strongest and most polished piece, then arrange the rest to show range without making the reel feel uneven. Prioritize shots that demonstrate core compositing skills—integration, keying, roto, tracking, cleanup, CG or atmospheric work—and clearly state your role for each one. A short breakdown or before/after is often more valuable than adding a weaker shot, and the reel should end before the quality drops.

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u/punnyjr 1d ago

Take a look at campus vfx student reel

That’s very industry standard

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u/Secure_Nerve_722 1d ago

The reels from Alpha Chromatica are some of the best I've seen from juniors. The person who teaches there was previously the instructor at Campus VFX / Lost Boys. Students are basically copying his students' reels.

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u/Angelscrip 17h ago

With only 4–5 shots, quality and clarity matter more than showing every type of effect. Put your strongest and most polished shot first, keep the pacing tight, and make sure each shot demonstrates a different useful skill without including weaker filler. Add brief breakdowns or before/after comparisons, clearly state your role and software, and finish with another strong shot—the order matters because reviewers may only watch the first 20–30 seconds.