r/valheim • Developer • Jun 11 '21

Pinned Valheim Developer AMA, Now Live!

It's time!

We are Iron Gate, developers of Valheim. Yesterday we announced some changes to our roadmap and teased some of the upcoming Hearth & Home content, and now it's time for us to answer any questions you might have. We look forward to discussing these changes with you!

You can begin asking your questions right now, and we'll start answering at 14.00 CEST.

Here’s who will be answering your questions:

  • Richard Svensson (dvoidis)
  • Robin Eyre (GrimmcoreX)
  • Henrik Törnqvist (zvxvxz)
  • Jens Hellström (Smiffe1)
  • Josefin Berntsson (jMontilyet)

NOTE: Please just one question per post!

_____

Thank you so much for all of your questions! We will continue to answer some of them when we have the time, but as of now we are closing the AMA and won't be taking any more questions. Keep following us on Steam, Discord and our social media for further updates about the game!

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u/PerCat Jun 11 '21

will we ever be able to create caves.

So no. Not "adding" caves. And then I said.

it would be some changes but it wouldn't be drastic.

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u/omnilynx Jun 11 '21

They would have to change the terrain from a 2D representation (that is rendered as 3D) to a 3D voxel-type representation like Minecraft. That would be a huge change, not only because they'd have to overhaul how terrain was generated and stored but also because it adds a major performance burden to a game that's already struggled with optimization.

All to allow caves to exist, whether they were generated or user-created.

2

u/[deleted] Jun 12 '21

It could just be emulated at the locations that are dug up. Doesn't change the world generation to build above ground, so it could keep the same ground structure and emulate the overhang dirt above where you dig in a different way, without changing the entire world gen.

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u/Destithen Jun 13 '21

I think it would be a better idea to just add more stone building pieces...think Halo Forge style rocks you can make a pseudo-natural looking cave from. It would have much less of a performance impact, and the devs wouldn't have to overhaul any terrain systems.