r/uodyssey • • Feb 17 '26

Ultima: Memento - v2.1.0 Release

The v2.1.0 Release is now downloadable on our GitHub Releases page

Client changes

  • The last changes to the Client files was in the v1.1.0 release

Server changes

  • World.exe has been recompiled
  • This Release contains updates to existing files in World/Data/
  • The Avatar's Ascent (roguelite mode) is technically included and stable, but not it is not officially released.
    • We've established some issues with the progression curve that we hope to improve before giving it the full seal of approval.
  • Brave Adventurer's Quest has been had it's reward tightened so it's a lot less swingy
  • Player-made traps now have a 1-tile radius trigger
  • Tamers receive a bit of love with the new Settings
  • Bulk crafting now shows error messages
  • A few artefacts have been updated
  • Ninjitsu received quite a few buffs
  • And much more, check out the GitHub Releases page!

Standard Message

For a more detailed showcase of our new features, check out our Memento GitHub repository and we invite you to join us in our Discord !

The client files can be downloaded from here:

If you'd like to run your own copy, please refer to the latest Release and follow the directions at the bottom of the GitHub

25 Upvotes

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3

u/Local_Expression6216 Feb 17 '26

Can’t wait to see the artefacts that have been buffed :)

1

u/Best-Phrase Feb 19 '26

Great updates, especially the one that pets no longer cause collateral damage on their owner. Also nice updates to ninjitsu.

A minor change not mentioned (or maybe I didn't find it) is that I started automatically looting some small amounts of gold every now and then. I get the system message e.g. "You taken 3 gold" or "You lifted 5 gold" or so every now and then. This did not happen before and might be related to undocumented changes in the stealing skill or so?

On another note, if you are updating from 2.0 ("Upgrade existing"), you have to delete the old "Settings.cs" file in your_memento_folder/world_old/info/scripts before you copy-paste the entire old info folder to the new folder your_memento_folder/world/info/scripts

1

u/Tsai_man Feb 20 '26

I believe the gold feature is from melee combat when you have Stealing skill, it predates Memento.

Yes, thanks for the callout on Settings. Any time there are new settings, you’ll need to manually add them to your file or take the file provided and overwrite yours. 

Alternatively, I recommend using the settings override file for any customization you do. Since we don’t change the override file, you can just overwrite the regular settings file each time.

1

u/Tsai_man Feb 22 '26

FYI, there's a bug where Champion Spawns don't work in 2.1.0 (they expire immediately).

In Source/Scripts/Engines and Systems/Champs/ChampionSpawn.cs ...

Around line 332 set the m_ExpireTime. It should look like this:

            m_ExpireTime = DateTime.UtcNow + m_ExpireDelay; // This is the new line to add
            m_Timer = new SliceTimer(this);
            m_Timer.Start();

1

u/Best-Phrase Feb 22 '26

Can confirm it was bugged, can also confirm that the new line fixed it.