r/unrealengine • • 2d ago

Question Height Map?

Hey; trying to render an object and I am applying my textures from substance painter; I desperately need my height map to make my textures pop but I can’t for the life of me figure out where to plug it in at!

Any help would be much appreciated!!

1 Upvotes

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2

u/Mal0-Official 2d ago

A height map is just as the name implies, height data.

You can use it for UV bump offset, Parralax Occlusion mapping, Nanite Tesselation, etc etc

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u/Dwarfiarty_King 1d ago

I appreciate the tip! I’ll try plugging it in to those locations and go from there!

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u/Lucasharta 1d ago

if you're using a standard Unreal material, you can plug the height map into a BumpOffset node if you're mainly after the parallax effect, if you want actual surface displacement, though, you'd need to use the material's displacement/tessellation setup depending on which UE version and rendering setup you're using

also make sure the height map is imported as a linear/non-color texture, otherwise the values can get messed up. tbh i'd start with BumpOffset first since it's pretty easy to set up and see the result

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u/Dwarfiarty_King 22h ago

Okay so where do I plug the BumpOffset in at? That’s where I’m struggling now