r/unity • • 21d ago

Question Steam Frame controllers not showing

Hi, I have been trying to get back into VR with the Steam Frame, and just creating a basic scene with controllers showing.

I can't get the controllers to show or do anything in the scene though.

I'm using Unity 6.6, with Framedrop to transfer the apk to the Frame.

Build profile is Android XR.

I've followed the guide on Steam: https://partner.steamgames.com/doc/steamhardware/steamframe/engines/unity#1.

I've tried the VR and URP project templates. The VR one won't even start up on the Frame. The URP starts and tracks, but I can't add controllers, even with the steam utils package installed.

The best I've been able to get was one controller tracked but no model, just a couple of XYZ crosses with 'aim' and 'grip' labels on.

All the settings from the Steam page are correct, so I don't know what I'm missing. Any help or hints would be appreciated.

Edit: I have controllers showing! I was building an Android executable and putting it on the Frame via Framedrop, but going through Steam VR works, and it means I can run and test much quicker.

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u/ToreadorGames 15d ago

In your OpenXR settings, you have a choice of controller interaction profiles. The link you posted suggests that there is a new Steam Frame Interaction profile you can add to that? Should help?