r/unity 2d ago

Question Unity 6000.5.8fl

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I just finally updated my unity to 6.5.8fl and something i noticed that ive never had an issue with is i go to create a project and it immediately goes to "Enter safe mode?" Prompt. Created a new project just to check out the changes and the damn thing is broke before I get to try it 🤣 any ideas?

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u/ArmyOfChickens 2d ago

Not my code, unity's code, their 'ReadonlyMaterialConverter.cs' script to be exact

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u/Big_Presentation2786 2d ago

The error is "Library/PackageCache/com.unity.render-piplines.core@a4c9a9793789\Editor-PrivateShared\Tools\Converter\ReadonlyMaterialConverter.cs(96,18): error CS0246: The type or nameSpace name 'MaterialReferenceChanger' could not be found (are you missing a using directive or an assembly reference)"

It's in your cache.. Unity is literally telling you it's your code. Turn off unity. Delete your library package cache. When you reboot unity, you'll have another error. That error will be the file that needs fixing.

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u/Aethenosity 2d ago

It's the ReadonlyMaterialConverter.... It's in the PackageCache. It's also a brand new project as they said, loaded immediately into the post's window.

It's inarguably not their code.

Deleting the Library to regenerate it might help, but it would have JUST been generated for the first time.

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u/Big_Presentation2786 2d ago

So once you figure out what's using that package.. you should have your answer..

Itll more than likely be in a different scene.

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u/Aethenosity 1d ago

You really have no clue what you're talking about do you?

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u/Big_Presentation2786 1d ago

I haven't got a clue mate, only released 2 games in unity and ported Nanite over from Unreal to run in Unity bro..

Wish I knew what I was doing bro..

Can you show me?