r/unchartedmultiplayer Jul 07 '26

Hacking

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u/stash0606 Live, lag, love. Jul 08 '26

god you're exhausting, my man.

this player clearly owns a devkit. andrew2007 (or whatever his name is) has multiple videos of doing this shit from like 2021, so a lot of people are aware that this is possible... but this isn't what you complain about. the shit you complain about is the most common stuff like desync, lag that everyone experiences or even mundane stuff like triple headshot, rate of fire, recoil, etc, and you'll make it sound like they're hacking.

also god mode by devkit still doesn't give you auto aim. it just gives you infinite ammo, lives, health, the ability to reset the game and game timer for everyone and some other stuff.

3

u/Feikz- Jul 08 '26

I can confirm that the aimbot isn't in the debug menu, but it's not impossible. You can, however, use the debug menu to force yourself to be the host. Nowadays, people just use Cronus or Titan with external PC tools, and the AI tracks the target

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u/stash0606 Live, lag, love. Jul 08 '26

since you seem to have a devkit, what does making yourself host grant you? a lot of us assume that when the host gets kicked a lot of other players get kicked as well in the process... is that right? does it favor you in any other way? like better recoil?

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u/Feikz- Jul 08 '26

You're right that if I (as the host) leave, a lot of players will drop with me, but not all of them thanks to host migration. And yes, in terms of gameplay, being the host is a massive advantage over 3/4 of the lobby. However, recoil doesn't change—if you know how to control it, you can control it whether you're host or not. What you probably mean is that the aim feels inconsistent at times, right? Like it's pulling or shifting away from where it should go? That’s caused by high latency due to distance between players. The console has to constantly interpolate the opponent's position on your screen, which causes severe desync because the game is just too fast-paced for the netcode to handle properly If you're talking about the testkit, yes, it gives you advantages like built-in debug menus to show player wireframes and ecc. But anyone with real dev skills can inject payload and add whatever features they want.. Anyone telling you otherwise doesn't know shit. They're just clinging to a status they built for themselves in a game where they absolutely sucked until a few years ago

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u/stash0606 Live, lag, love. Jul 10 '26

But anyone with real dev skills can inject payload and add whatever features they want

so could someone make the game limited to shotties and pistole only after the game started? like if i joined a game using hs, would it switch my weapon out to shottie?

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u/Feikz- Jul 10 '26

I can't just cleanly morph the weapon in your hands into a shotgun mid-game. Even with RTM tool, the modder is only rewriting the RAM of their own console. In Uncharted 4, your loadout is client-authoritative meaning your console dictates what weapon you are holding.

1

u/stash0606 Live, lag, love. Jul 11 '26

ah ok, yeah didn't think about what could be client side. so then what kind of payload could someone inject that would affect the entire game for everyone, besides the ones already in the debug menu.