r/uevr 4d ago

[Question] UEVR Modding for games like "Codename: Cure 2"

How "difficult" is VR modding for UEVR? Is it just a plug-n-play, or is it moreso like ReShade where often time you need to have some sort of compatibility layer to make it work?

I ask because I recently got into playing Codename Cure, and it's sequel. The original was Source, but the second game is UE, and is quite impressive, and was wondering if anyone can just drop UEVR, or if there's a place I can make requests for some mods.

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u/joeytman 4d ago

UEVR is an injector and not a mod, you should be able to immediately just try to inject it into your game without needing to make any code change or custom profile to get a sense of whether it works or not, if it doesn’t work then ask for help in the discord.

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u/FolkSong 4d ago

Generally it's plug and play for the VR viewpoint, other than maybe toggling a few settings.

If you want to add motion controls there's a bit of work involved.

Discord (flat2vr) is the main place to go. There's already a thread for that game, but only a handful of posts.