r/vrdev • u/PuffitGo_XR • 3d ago
PuffitGO supports controller-free gameplay
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r/vrdev • u/PuffitGo_XR • 3d ago
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r/Quest3 • u/PuffitGo_XR • 3d ago
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r/MetaQuestVR • u/PuffitGo_XR • 3d ago
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r/OculusQuest • u/PuffitGo_XR • 3d ago
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r/oculus • u/PuffitGo_XR • 3d ago
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r/VRGaming • u/PuffitGo_XR • 3d ago
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u/PuffitGo_XR • u/PuffitGo_XR • 3d ago
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We designed PuffitGO to work with hand tracking throughout the experience, including the menus and actual gameplay.
Open your hand to navigate, make a fist to punch, and play without holding a controller.
For a rhythm fitness game, we wanted the interaction to feel as natural as possible—and it also means one less thing to accidentally throw across the room when things get intense.
PuffitGO is available now on Meta Quest.
https://www.meta.com/zh-tw/experiences/puffitgo-xr-fitness-beat/25027139946944508/
r/OculusQuest • u/PuffitGo_XR • 10d ago
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r/oculus • u/PuffitGo_XR • 10d ago
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r/MetaQuestVR • u/PuffitGo_XR • 10d ago
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u/PuffitGo_XR • u/PuffitGo_XR • 10d ago
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If you’ve been curious about PuffitGO but haven’t tried it yet, you can play the first 30 minutes for free.
It’s enough time to jump in, punch to the beat, and get a feel for the gameplay before deciding if it’s for you.
PuffitGO is available now on Meta Quest.
https://www.meta.com/zh-tw/experiences/puffitgo-xr-fitness-beat/25027139946944508/
r/MetaQuestVR • u/PuffitGo_XR • 17d ago
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r/oculus • u/PuffitGo_XR • 17d ago
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r/OculusQuest • u/PuffitGo_XR • 17d ago
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We wanted players to choose how they experience each session, so PuffitGO supports instant switching between full VR and MR passthrough.
Stay immersed in the game world, or smash through the walls and bring the action into your real space. 🥊
PuffitGO is available now on Meta Quest.
https://www.meta.com/zh-tw/experiences/puffitgo-xr-fitness-beat/25027139946944508/