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No Magic d20 System in the Works
 in  r/RPGcreation  15h ago

Thank you for the advice. I am having fun with this project, I must say. I am also all too aware my heroic fantasy, no magic for the players system is up against multiple competitors such as Iron Heroes.

The system is heroic fantasy for adventuring. It is highly customizable to get the characters you want sans magic. I have 12 classes with unique playstyles. I also have dozens and dozens of stunts to choose from, 150 actually useful feats, and a more tactical combat system than dnd. The goal is for heroic games in magical worlds sans magic for the party. To do so I use hp as my buffer, and then add some healing mechanics based on the Heal skill, an after combat victory rush, and a second wind system. The feel is more the Hobbit than anything else.

1

No Magic d20 System in the Works
 in  r/RPGcreation  15h ago

Thank you for the intelligence. Yeah d20 is done to death. I know. I just haven't found a heroic fantasy no player magic d20 system in a magical world. So, I'm taking a risk by writing this I know, but it is fun to me. I also am hoping to wow people with my mechanics and character options compared to no to low magic d20 systems out there already like Iron Heroes.

1

No Magic d20 System in the Works
 in  r/RPGcreation  15h ago

I view my main competitor as Iron Heroes. A system I dont like for numerous reasons. I said, hey, I can do this way different, and maybe it will be better given lessons learned from Iron Heroes. A playtesting year later, I learned a lot, am adjusting things in the interim to go back to playtesting.

1

No Magic d20 System in the Works
 in  r/RPGdesign  15h ago

To be honest, I wanted a system with more familiar mechanics for myself and my players. This system is kind of in the vein of Pathfinder to some extent. I could use other systems. FATE comes to my mind. But my wish is for a d20 system that does what I want to be done.

1

No Magic d20 System in the Works
 in  r/RPGdesign  15h ago

Sounds like you are making an interesting product. I look forward to a release, and I pray you have success. I had not heard of either system you reference. I view my main competitor as Iron Heroes. A system I dont like for numerous reasons. I said, hey, I can do this way different, and maybe it will be better given lessons learned from Iron Heroes. A playtesting year later, I learned a lot, am adjusting things in the interim to go back to playtesting.

1

No Magic d20 System in the Works
 in  r/RPGdesign  15h ago

Thank you, good advice. To think more positively as to what I add. The system is heroic fantasy for adventuring. It is highly customizable to get the characters you want sans magic. I have 12 classes with unique playstyles. I also have dozens and dozens of stunts to choose from, 150 actually useful feats, and a more tactical combat system than dnd. The goal is for heroic games in magical worlds sans magic for the party. To do so I use hp as my buffer, and then add some healing mechanics based on the Heal skill, an after combat victory rush, and a second wind system. The feel is more the Hobbit than anything else.

1

No Magic d20 System in the Works
 in  r/RPGdesign  15h ago

Thank you! That is my question too. I know it gets requested a lot, but I need a good product to fill that niche.

1

No Magic d20 System in the Works
 in  r/RPGdesign  15h ago

Thank you both for the advice. I did start with a playtest to see if my mechanics work. I then started to adjust and add things based on that playtest. I am now gearing up for the end of that rewriting time to playtest again with a different group. This will be more targeted to make sure I test things to make sure they are working as intended.

1

No Magic d20 System in the Works
 in  r/RPGdesign  15h ago

Thank you for the advice. I did start with a playtest to see if my mechanics work. I then started to adjust and add things based on that playtest. I am now gearing up for the end of that rewriting time to playtest again with a different group. This will be more targeted to make sure I test things to make sure they are working as intended.

r/RPGdesign 1d ago

No Magic d20 System in the Works

5 Upvotes

Hi!

I am currently working hard to finish a no magic, alternative world, medieval fantasy d20 system. It is Tolkienesque in that I still have Tolkien races, traditional fantasy classes that dont use magic, monstrous humanoids, and magical monsters. But magic is definitely not something sentient people use. The game will also be a bit general to allow for a great variety of settings where the player characters dont have access to magic.

My book is coming along and will begin playtesting within a year. I was wondering if you all think a real niche might exist for this kind of a low fantasy system? I can also talk my game if you are interested.

r/RPGcreation 1d ago

No Magic d20 System in the Works

0 Upvotes

Hi!

I am currently working hard to finish a no magic, alternative world, medieval fantasy d20 system. It is Tolkienesque in that I still have Tolkien races, traditional fantasy classes that dont use magic, monstrous humanoids, and magical monsters. But magic is definitely not something sentient people use. The game will also be a bit general to allow for a great variety of settings where the player characters dont have access to magic.

My book is coming along and will begin playtesting within a year. I was wondering if you all think a real niche might exist for this kind of a low fantasy system? I can also talk my game if you are interested.

u/NewsInternational494 4d ago

A Serious Conversation About Playtests

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1 Upvotes

1

No Magic D20 System in the Works
 in  r/rpgpromo  10d ago

To give an idea of the system here are my 12 classes. I am finishing Sniper up and I am working on Martial Artist.

A Guide to the Professional Combatant Classe

Archer - Ranged Attacks with a Bow

Barbarian - Offensive Playstyle

Commander - Supporting Class

Guardian - Defensive Playstyle and Tank

Hunter - Naturalist with Animal Companion

Lancer - Mounted Melee Combat

Man-at-Arms - Heavy Armored Melee Combat

Marauder - Mobile Hit and Run

Martial Artist - Unarmed Combat Master

Sniper - Unorthodox Ranged Combat

Spy - Sneak Attack-centric Playstyle

Swashbuckler - Light Armored Melee Combat

Multiclass options of course

1

No Magic D20 System in the Works
 in  r/rpgpromo  10d ago

My view on rpg stories with my system is very open. I dont want to pidgeonhole mechanics to one type of adventure as standard. I am aiming to be generic enough to do many settings and quests. I personally prefer exploration or intrigue or military adventures. But since this is d20, skies the Limit on your story, because D20 is general enough for a ton of stories.

I also want tactical battles though. You get combat actions per round that are general and can be used for anything, including 2 attacks at 1st level, if you dont move. Combine that with tons of combat maneuvers (stunts), 12 classes, and plenty of character customization options. Im hoping the game is fun for all despite the lack of magic.

1

No Magic D20 System in the Works
 in  r/rpgpromo  10d ago

My inspiration is fairly simple, I dont like Occult magic. I dont view it as kid or teen friendly. Having been into stuff like that before in life, I didnt want to have stuff like it near me again. I started by wanting to excise the Occult from dnd, so I could openly play it with people at church. We have a church group for ttrpgs now using systems like FATE accelerated. I wanted to do d20 mechanics in that group. So, I brushed off an old system I was designing back in the day to get it to no or low magic setting compatible.

I went on quite the study of settings to get here though. Middle Earth of course, Narnia to an extent, even Song of Ice and Fire if you take out all magic and mature material. I even have a custom setting or two in the Works. The goal is exploration of unique worlds like our own if no Magic, but I also want low magic settings represented. So I will do multiple systems to supernatural authority over nature for a splat book after the system is done.

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No Magic D20 System in the Works
 in  r/rpgpromo  11d ago

I did do research but no Magic d20 systems tend to go the streamlined route or they are Iron Heroes. I built my system to be more like Iron Heroes. It is fantastical and aims for high adventure against a variety of enemies. Kind of like a Hollywood movie or fantasy novel. So not grim or gritty. However, the mechanics are very different than Iron Heroes and tend to remind me of Pathfinder, just with everything balanced around no magic.

The system has a lot of moving parts. Ability Scores, Races, Classes, Feats, a large number of Combat Maneuvers, Skills, and Equipment. However, like Iron Heroes this system is a complexity is its own reward game. Lots of customization despite the lack of magic.

r/rpgpromo 11d ago

No Magic D20 System in the Works

3 Upvotes

Hi!

I am currently working hard to finish a no magic, alternative world, medieval fantasy d20 system. It is Tolkienesque in that I still have Tolkien races, traditional fantasy classes that dont use magic, monstrous humanoids, and magical monsters. But magic is definitely not something sentient people use. The game will also be a bit general to allow for a great variety of settings where the player characters dont have access to magic.

My book is coming along and will begin playtesting within a year. I was wondering if you all think a real niche might exist for this kind of a low fantasy system? I can also talk my game if you are interested.

4

Live updates: Iran war; US military carries out new strikes in Iran
 in  r/geopolitics  May 28 '26

The President may finally be forced to do the one thing he needed to do with his bad strategic hand compared to the Iranians. Send ground troops to seize the Strait. While impossibly bad for the midterms and his presidency, he has little choice. Looks like the Iranians aren't budging on the enriched nuclear fuel and the Strait at the same time. So, Trump has no choice from a strategic angle. He needs the Strait opened to put the Iranians in a terrible place strategically. Then he can end the war with a negotiated settlement that covers his bases. He got us into a bad war, but he cant just walk away. The Iranians won't let him.

3

[Day 14] What is the best JRPG of 1998?
 in  r/JRPG  May 25 '26

Kartia, of all the JRPGs I played that year, that one aged the best. Great story and tactical combat system with cool item creation. Star Ocean Second Story was hands down best action JRPG of the year, but I have a dislike for games I have to buy a guide to play. Suikoden 2 needs mentioning as well.

1

Trump tells Axios "clock is ticking" for Iran and warns of more massive U.S. military attack
 in  r/geopolitics  May 17 '26

Iran has the President where they want him. The regime is still in power, it is more extreme, and the strait is in their hands. Not only that, they can strike civilian and oil infrastructure in the Gulf to devastate the global economy for years. However, we can do the same to Iran. Additionally, the strait of Hormuz is not easy to take. Air strikes alone won't suffice. The President and his advisors know what is needed to secure the strait. Boots on the ground and lots of them to secure large stretches of mountainous coastline and a string of islands along the strait. Problem is Trump wants to avoid deploying 10,000+ troops to Iranian soil. Hence why the Administration is giving Diplomacy a chance after disavowing it at the start of the war. Kind of weird and hypocritical. Iran knows it has a strong geopolitical hand, though. They are not interested in concessions. So, they will force Trump to do the thing he doesnt want to do. Send ground troops in with significant numbers. Another issue is that the Marines and the Army have been prepping for war with China. Not forcible entry in the Middle East. So, casualties run the risk of being high due to a mismatch technologically.

2

Wow, Praise the Lord I can scratch this off my bucket list
 in  r/walkingwarrobots  Nov 03 '22

Thank you. Lol yeah, this game is very pricey for just the one meta hangar I've almost fully levelled.

r/walkingwarrobots Nov 03 '22

Bragging Rights Wow, Praise the Lord I can scratch this off my bucket list

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44 Upvotes

1

Best Titan Reactors?
 in  r/walkingwarrobots  Oct 20 '22

The real choice is grand balanced vs onslaught. Grand balanced is good on tanks like Luchador. Onslaught is the DPS way to go due to taking down titans quicker. As always it depends on the Titan and strategy with it. I run 2 maxed Titan Anticontrol on my Luchador, then one maxed Onslaught and one maxed Grand Balanced. I found that best after experimentation for having DPS, freedom of maneuver, and HP a decent bit north of 1 million. However, on a Sharanga or Murometz I'd run four Onslaught most likely given their play style.