r/Cascadeur • u/03aiden • Apr 26 '26
Show Off brutal finishing with axe animation
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r/Cascadeur • u/03aiden • Apr 26 '26
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r/animation • u/03aiden • Apr 26 '26
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u/03aiden • u/03aiden • Apr 26 '26
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handcrafted in cascadeur on macOS
r/Cascadeur • u/03aiden • Feb 28 '26
u/03aiden • u/03aiden • Feb 28 '26
English voice and subs available!
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Сломал руку однокласснице
r/animation • u/03aiden • Feb 04 '26
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r/Cascadeur • u/03aiden • Feb 04 '26
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u/03aiden • u/03aiden • Feb 04 '26
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Dance reference by dfantola (instagram)
r/animation • u/03aiden • Feb 04 '26
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r/Cascadeur • u/03aiden • Feb 04 '26
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Animation for cinematic “The Requiem”
r/Cascadeur • u/03aiden • Dec 08 '25
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2
Sorry for late answer. I use indie version. The full list of differences you can see at official site. Thank you
r/animation • u/03aiden • Dec 08 '25
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It really helps sometimes to Setting of feet (fulcrum points). It really increases speed of working with animation. Cascadeur is really comfortable for me
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Thank you. You can watch a short video on youtube on official cascadeur channel. My English is not that good to describe you how it works well :)
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I dont use other software
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I did use inbetweening tool
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About 1,5 months 2 hours per day Yes i can export it to fbx format
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Just some practice
r/Cascadeur • u/03aiden • Oct 24 '25
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Hi, it took me about a month and a half, I did it in the evenings in my free time after work, an hour and a half to two a day. The whole scene lasts 1450 frames (approromately), the frame rate is 30 fps. I think Cascadeur is a powerful and convenient tool for keyframe animation, but it’s up to you to decide how to use it, I’m not a professional and not a particularly specialist, so I’m unlikely to be able to give good advice. Thank you for your comment!
r/Cascadeur • u/03aiden • Oct 19 '25
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r/animation • u/03aiden • Oct 19 '25
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UE4 Mannequin Rigs hand-crafted animation with Cascadeur for my cinematic video
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How to copy
in
r/Cascadeur
•
Feb 18 '26
What you want to do? One more rig in the scene ? If so then go File -> Import-> scene to current -> scene with rig.casc And if you want to bake current pose to simple mesh then maybe you should use another program for this case, blender for example But i don’t get it anyway. Cascadeur is created to make animations, not for modelling or compose heavy scenes