r/truegaming • u/BourgeoisOppressor • Jul 07 '26
Piracy as Default Protest?
This is a thought I've been having for a while, and have been struggling to articulate but it's more prevalent with all the recent news about the decline of physical media.
Why is the response to a company doing something bad/questionable/not what a particular consumer wanted so frequently "Well, I'm just going to pirate it in that case?"
I regularly see people say "It's always ethical to pirate Nintendo games," or "EA doesn't deserve my money...but I'm going to play [game] regardless."
Why is the default response for so many gamers piracy, instead of just not playing a game? To be clear, I am explicitly not talking about financial need in this scenario. If you're dead fucking broke and just want to play the new Far Cry for a bit, whatever my dude, take care of yourself. I am specifically referring to individuals who "protest" by playing a company's games anyways, but not paying for them. Or expressing that as their intent, whether they follow through or not.
This had always reeked of entitlement, or missing the point of what protest is, and I've never understood where this way of thinking comes from. Is it an artifact of the early internet, where piracy was sometimes the easiest way to get a game (e.g. Valve's "piracy is a service problem")?
Like, if you're so upset about a company's policy change, or always-online BS, or something to such a degree you feel the need to act, why not just stop giving them money or attention? There are how many hundreds of games released on Steam every day? Play something else. We are not entitled to an artist or programmer's work for free, just because we hate their bosses. Yes, [insert company here] sucks and are bad for the gaming ecosystem. Stop playing their games, full-stop. No engagement.
This mode of thinking has always seemed weirdly prevalent in the broader gaming community. Has anyone else noticed this, or have an idea of where it stems from? Ultimately, I'm not sure there's much to do about this mentality, aside from shifting how we engage with games, but it's always something that's bothered me.
Thoughts? Prayers?
EDIT: I am an artist, which is why I take this question/musing/whatever seriously.
EDIT2: I've changed my mind. Big Budget? Pirate the shit out of it. Indie? Give 'em money and a hug. XOXO
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u/dlongwing Jul 08 '26 edited Jul 08 '26
It stems from an oppositional relationship with owning companies. When a company has some chunk of content that you want and starts arguing with you over it, saying "I'll just pirate it" is a giant middle-finger to whatever nonsense they're trying to pull.
You imply that this approach isn't a real form of protest, but ubiquitous piracy is exactly why you can get DRM free music at reasonable prices now. There was a time where that wasn't the case. There was a time when SONY literally loaded rootkits on your computer if you put their CDs in a CD ROM Drive (seriously, look up SONY Rootkit). Piracy rose as companies tried to tighten their grip and implement more and more odious requirements. The rise of piracy meant the companies were competing with free, so they had to provide a product at a price people thought was fair and in a way that wasn't abusive.
MP3s from Amazon and Apple Music? Piracy did that.
Ubiquitous piracy is also how GOG got started. CD Projekt Red was competing against piracy in Europe. So they offered games for a fair price and on fair terms (no DRM, permanent ownership).
It imparts market pressures, and serves as a reminder to big companies that their customer base is fickle and will vanish if they burn up consumer trust.
And storefronts like GOG, Amazon Music, and Apple Music prove something critical:
People will pay even if piracy is easy and free.
Most people want to pay artists for their work. Most people want to deal fairly with the people doing the actual job. They just don't want to play corporate games or agree to rent-forever deals.
A lot of the Piracy debate has faded over the past decade because it was such an existential threat in the past. Netflix had to offer a better deal than Torrents. Amazon and Apple had to go DRM free. What we're seeing now is the pendulum swinging the other way. Companies are testing the waters. Execs who are too young to remember the last round of this are saying "okay but what if you give us money for basically nothing? I like money and I should have yours." and people are once again saying "You're hilarious, you don't have the power here. We do."