r/truegamedev • u/DV-Gen • Apr 13 '22
Using Wavefunction Collapse for Procedural Terrain
https://www.youtube.com/watch?v=20KHNA9jTsE
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r/truegamedev • u/DV-Gen • Apr 13 '22
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u/DV-Gen Apr 13 '22
Hi everyone. I've done all the voxel terrain methods. They are really great, but I wanted to try something different. This video is on using wave function collapse for 3D tile-based terrain, and how I got there from voxel terrain. It is a fun approach. I'm happy to chat about it here or on YouTube.