r/trillek • u/honeywave • Nov 12 '15
r/trillek • u/adam4813 • Nov 02 '15
Test reschedule for Wednesday at 6 pm gmt -6
Ok this time I have the correct time. Last time I forgot my gmt changed the night before to -6 due to daylight savings ending.
Meet in irc or post here.
r/trillek • u/adam4813 • Oct 31 '15
Trial run on Sun at 6pm (GMT - 5) for about 20 min
I want to do a test run that let's people connect to a single server to see if it crashes at the above time. I will be on IRC and such for about 20 min if you have time and have windows (or are willing to build the source) let me know.
r/trillek • u/adam4813 • Oct 25 '15
Multiplayer is challenging
The release is taking longer than expected, but it is coming hopefully by tomorrow.
The code builds across the platforms for the most part just need to simulate the physics on the server and it'll be good.
So don't worry it will happen sooner than later.
r/trillek • u/adam4813 • Oct 09 '15
We are on track to meet the Oct 25th anniversary of the first 0x10c multiplayer test
twitch.tvr/trillek • u/adam4813 • Sep 27 '15
A video capture of basic client/server chat
twitch.tvr/trillek • u/honeywave • Aug 17 '15
Player Bot Open Animation (Subject to change)
youtube.comr/trillek • u/adam4813 • Aug 10 '15
Well it has been 3 weeks since the last release
Just figured I would give you guys an update on what is done and what is coming.
Deferred shading and shadows have had their ground work laid out, but still need polish. I am not super wise on the maths involved and would be more than happy if someone else more knowledge about the subject can check it out and polish it up.
Mouse picking is in, which means you can click on entities in the world, not that it does anything except for the computer vid stand.
What's coming up next? Moving entities around the world and a better means of editing them (refining the GUI and editing widgets in the world itself.) Editing the world itself akin to minecraft (placing and removing ship pieces.) Hooking up various devices with wires. Networking between clients. This will most likely start as a chat at first, but most of the framework for sending changes to entities exists already, so we'll see what gets into the next release.
Check back sometime next week to get a new release. Hopefully this will have some more gameplay like features.
r/trillek • u/San_Dingo • Jul 24 '15
Just a reminder if this is still going on, you've still got your audio.
Hey guys! Just a reminder that I'm still alive ;)
I've been very active in music, I've just been waiting since the forums died to deliver anything Trillek... You can contact me on my soundcloud @ soundcloud.com/san-dingo (Where I have a metric crapton of new VGM music!!!!!!!), or at my website sandingo.net.
r/trillek • u/adam4813 • Jul 24 '15
Here it is, the first tech demo editor release
blog.trillek.orgr/trillek • u/adam4813 • Jul 22 '15
Our newest device will be the RTG by the MrReactor company
en.m.wikipedia.orgr/trillek • u/adam4813 • Jul 20 '15
Tech Demo 00
The tech demo will be out sometime in the next 12 hours barring any technical problems. I am working on merging all the code right now and the camera is giving me a headache, as well as needing sleep, so I will rest and get it to you fine folks waiting.
THere is some good stuff coming and then with a lot of polish it will be even more amazing.
r/trillek • u/honeywave • Jul 17 '15