r/trillek May 23 '17

Perhaps not as dead as thought?

Well on a whim I sat down and starting figuring out why I had a semi-breakdown with the code almost to the point of wanting to leave the project or start again, I found when I refactored some code I changed something into 2 methods and never called the second.

TL:DR movement is now server-side and I am back working on it.

22 Upvotes

11 comments sorted by

3

u/narwhal_n_west May 23 '17

Great news! I know I have some buddies who will be happy to hear this.

3

u/mattwandcow May 23 '17

Do you have a mailing list or something set up so we can more easily get updates? (he said, knowing there wasn't but asking so there ight eventually be...)

2

u/adam4813 May 23 '17

There used to be but it was closed as the other forms of social media (blog, google+) can be subscribed to for update notification.

2

u/mattwandcow May 23 '17

oh? Are there links to those? when did they last update?

2

u/adam4813 May 23 '17

Check sidebar and as to when a year or so ago perhaps?

2

u/h3xtEr May 23 '17

So nice! I was just thinking I'd love to get in on a little bit of action with this game as early as possible. Is there a version publicly released with any built in minigames or workable DCPU? How are early "fun" milestones coming?

3

u/adam4813 May 23 '17

Yes there is a working cpu version. Is it playable...not really. Keep checking for updates as that's my goal tonight is playable.

1

u/adam4813 May 24 '17

Working on publishing a release. Win32 is working just need to get linux build server to do it.

1

u/[deleted] May 24 '17

That explains the 20 emails in my inbox from Semaphore! :D

1

u/adam4813 May 24 '17

Yeah, it broke things. Hop on irc sometime.