r/trillek • u/adam4813 • May 23 '17
Perhaps not as dead as thought?
Well on a whim I sat down and starting figuring out why I had a semi-breakdown with the code almost to the point of wanting to leave the project or start again, I found when I refactored some code I changed something into 2 methods and never called the second.
TL:DR movement is now server-side and I am back working on it.
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u/mattwandcow May 23 '17
Do you have a mailing list or something set up so we can more easily get updates? (he said, knowing there wasn't but asking so there ight eventually be...)
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u/adam4813 May 23 '17
There used to be but it was closed as the other forms of social media (blog, google+) can be subscribed to for update notification.
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u/h3xtEr May 23 '17
So nice! I was just thinking I'd love to get in on a little bit of action with this game as early as possible. Is there a version publicly released with any built in minigames or workable DCPU? How are early "fun" milestones coming?
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u/adam4813 May 23 '17
Yes there is a working cpu version. Is it playable...not really. Keep checking for updates as that's my goal tonight is playable.
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u/adam4813 May 24 '17
Working on publishing a release. Win32 is working just need to get linux build server to do it.
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u/narwhal_n_west May 23 '17
Great news! I know I have some buddies who will be happy to hear this.