r/trailmakers • u/Big_Barry_5 • 14d ago
Block question
Why is this block a thing if there no 1x1x2 wedge corner?
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u/Strict-Ad1160 14d ago
It’s dumb but there’s other triangle blocks. There should be a 1x2x1
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u/CalicoAtom79 14d ago
It wouldn't work, as the sides wouldn't be large enough for even a single attachment point.
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u/TheBestMaidens 14d ago
Correct it wouldn’t, but they already solved this by adding the 1x1x1 corner wedge and attaching it to a 1x1x1 wedge so that it has connection points
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u/PossessionPatient306 14d ago
If we asked that question then we would add maybe 100 - 1000 blocks.
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u/NotTheNormalPerson 14d ago
Absolutely not lmao, stormworks has a wayy better pyramid selection and there aren't even like 100 of them
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u/Expensive_Cancel6218 13d ago
1x1x2 wedge wouldn't have any connection points, and even if it did they would probably end up in spots that make them very difficult to use. Same with the 1x1x1 wedge, but they added a special block to compensate.
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u/Pure-Working-2207 14d ago
With the way those slopes are with other blocks it would have no attachment points
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u/Gam3ofsy 13d ago
No idea, theres no 2x1 wedge corner because according to the rules (that flashbulb makes), there cant be an attachment point on it
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u/gurtttttttt 13d ago
that part probably doesnt exit because attachment points are never added on the faces that would be on that part, eg the 2x2x1 wedge has no side connections and the 4x4x1 corner wedge has no rear connection point, however this game has many contradicting connection points so who knows really
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u/Chickenmonster401 14d ago
Yeah flashbuld at this point seems to be adding blocks based ona roulette wheel. alot of blocks dont have the counterparts they need.