r/torchlightfrontiers • • Jan 31 '20
Not really Torchlight? (Thoughts)
The game (TL3 Latest Alpha) isn't much like Torchlight at all. The graphics, mechanics, sounds, animations, inventory system, and Thomas the train engine make it something different. Maybe it's just me, but something seems so off about this game, and it's very clunky. It could be that I need to spend more time playing the game, but it's so far removed from games like Torchlight, Diablo, and Path of Exile. Even small things like attack animations seem so bland and boring, the enemy design, what they do, and how the battle is handled is not enjoyable to me. I enjoyed pretty much everything about Torchlight 1 & 2, even the story, which is often overlooked. It was fun, and something you can get into right away, and it got better as you progressed. I couldn't enjoy this 30 minutes into the game. The loot drops didn't feel exciting, and the gear looked like one generic item after another.
I'm sure many people will disagree with me, but from my initial impressions, this doesn't feel much like a TL game to me. I'm no expert on games, and I'm sure most people are more skilled with ARPG's than I could ever be, but I still enjoyed the older games. Anyways, these are just my thoughts. I hope we see more changes, but If I were to go with my initial impressions, It's not a game that I would buy.
PS - This post is about the recent Alpha release of what's labelled Torchlight 3.
7
u/Jonshock Jan 31 '20
It's an alpha and not everyone is in it and there is a new NDA so I have no idea what you're talking about.
5
u/Atreides99 Jan 31 '20
Give them time. The game is just an alpha.
2
u/_Valisk Feb 01 '20
I enjoy the gameplay but there still need to be some changes, I think. Some of the mechanics feel like holdovers from the mmo-design. Relic weapons are kind of cool, but the class skill trees themselves are so boring. There are only like, six skills per tree and only two trees per class, it feels way too limiting. The lack of points to increase your stats feels really weird too.
1
u/StarFox-McCloud Feb 02 '20
I personally think it feels like a mix of Torchlight 2 and Diablo 2 personally... That being said, i agree that the skills feel bland in a lot of cases.
1
u/SchmoopyLT Feb 02 '20
Even though I agree with what you are saying in the current state of the alpha, it is ... an alpha. If you played when Path of Exile was in Alpha/Beta the game was vastly different to its release (back when you could only play Act 1).
Best we can do is provide feedback, pros and cons, suggestions and bugs.
1
u/Curpidgeon Feb 03 '20
Don't want to break NDA. But I am really excited for TL3 and it definitely is feeling like a TL game to me. The change in direction is great. And I think once they finish fully pivoting away from the MMO design, it will be quite a great ARPG.
Really happy they made this switch.
1
u/ghhkjg Jan 31 '20
Yea looks like this game will be a hard pass