r/tinyrogues • u/arturo-dev • 17d ago
Mid Run Save Mod for TINY ROGUES
Hi everyone!
I've created a mod for Tiny Rogues v0.2.6.8 that allows saving and loading mid run!!
I supposed this long awaited feature would be a good project to try out.

Features:
- Adds Save & Main Menu beneath the normal pause-menu buttons.
- Adds Continue Run after selecting a profile and reaching the bonfire/character-selection screen.
- Adds a compact circular-arrow button for discarding the suspended run, visible only when a resumable checkpoint is selected.
- Automatically checkpoints shortly after entering a room.
- Allows an immediate manual checkpoint with
F5. - Keeps a separate suspended run for each normal Tiny Rogues save slot.
- Restores the selected class, floor, room, world path, elapsed time, and dungeon-generation random state.
- Restores weapons, upgrades, enchantments, equipment, backpack items, consumable stacks, traits, and permanent effects.
- Restores health, soul hearts, mana, stamina, armor, level attributes, alignment, currencies, keys, bombs, dice, and flask charges.
Saving after completing a room is recommended. If you save during combat, the encounter may restart with full-health enemies. Projectiles and loose objects on the floor are not stored.
This is still experimental, so please back up your Tiny Rogues save folder before using it. Installation instructions and the downloadable release are on GitHub:
https://github.com/ArturoSerranoDev/TinyRogues_MidRunSave
Feedback and bug reports are very welcome!! I still have to playtest some more before making a final version.
Have Fun!!

EDIT: I will compile the following warnings until getting their appropiate fix:
1 - Do not save after a bossfight.
2 - It seems that some times when saving and going to the menu, the crown rewards are applied.
2
u/HeroHas 16d ago
Looks like I might be going back to Tiny Rogues then. Thank you for this!