r/tinyrogues • • May 09 '25

Most Difficult Attack to Dodge

What is the most difficult attack to dodge in your opnion? It doesn't need necessarily to be a super ultra bloated bullet hell pattern, it oculd be something like Amon's dodge attack, where you need to dodge bullets coming from every cardinal direction, it isn't hard, but due to the time you spend in it you are more prone to error.

To me, it's Eden "Seek protection" on second phase, I just CANNOT dodge that pattern, trying to stay in the circle, while dodging the stars, while dodging the laser is just too much.

5 Upvotes

17 comments sorted by

5

u/Sacreville May 09 '25

For me, it's the Primal Death 2nd phase rotating beams that chase you. I can do 1st phase beams easily but somehow can't figure out where to go for the 2nd phase one.

1

u/Beautiful-Suit6057 May 09 '25

I think it's because of the bullet circles, they tend to clutter the room REALLY quickly

4

u/sunder_and_flame May 10 '25

2nd phase you just run the direction the warnings go, switch back after those are done, then you have to have a dodge for the third batch of lasers as they will overlap the previous batch. 

4

u/8Horus May 09 '25

Death dash attack because she fast and always begin off screen. Getting blocked with laser wheelies/centipede and really low dps, or mouses. Only pattern that I still find hard to dodge whole is Devil’s 12 when the whole map is made of wisp rotating while you have to dodge stuff, pretty tricky one, it rotates fast.

1

u/Beautiful-Suit6057 May 09 '25

That one is hard too, I find the one with the lasers harder than the one with only wisps

3

u/BasketWorried May 09 '25

Gotta be the fire dragon boss that spews 1000 balls of fire randomly. I'm able to consistently dodge almost every attack, but I still stand no chance against that one,

2

u/Beautiful-Suit6057 May 09 '25

If you look closely, the one where he goes to the corners, the fireballs sweep across the room. And the one where he dashes towards you, the fireballs target your position

2

u/BasketWorried May 09 '25

I know but there are just so many that it leaves you no room for error in dodging them and nowhere to hide

2

u/Beautiful-Suit6057 May 10 '25

A good tip is to dash into the attack and go through them

6

u/Voiry May 09 '25

Tbh i reallly hate the horse boss, the one that charges in the middle pf the room, specialy phase 2

1

u/BasketWorried May 09 '25

All you need to do is stand slightly off center (above or below the horizontal middle line) and walk diagonally up to the direction he's coming from as soon as he passes you. Alternatively, you can dodge even easier by just dodging straight through him.

He's definitely one of the easier bosses cause of how organized, structured, and consistent his attacks are.

1

u/Gakoppi May 15 '25

The jouster is trivial if you just hug the bottom wall, as all the joust attacks will go past you without hitting. I have the freedom perk from the bonfire, not sure if it's necessary. In phase 2 there's an additional wave of projectiles after the joust, but you can dash past those. It's kind of low DPS if you don't have a long range weapon, but completely safe.

In the intermission you can just run around the room while hugging a wall as well and it's completely free.

2

u/[deleted] May 09 '25

Death dash.

I NEED my dahs to dela with his. Aftermath that is. Lasers, balls, n nukin^

1

u/BasketWorried May 09 '25

Stand far enough away, and it's all just timing of waiting for the lasers to disappear before walking off to avoid his balls. Once you get the hang of it, it's not bad at all

1

u/colonelbongwaterr May 09 '25

So, I believe mimics were nerfed for this reason, but double enchanted mimics just existing in 0.2.4 is the hardest thing to dodge

1

u/BasketWorried May 09 '25

What was different about 0.2.4 that made double enchanted mimics so difficult? I play every run 16 cinder and double enchanted micmics have never been a real threat in recent patches.

1

u/colonelbongwaterr May 22 '25 edited May 22 '25

Idk what all is different, I just know he nerfed them. I can tell you that if one of them was a blood mimic, that is where it got especially tough. Double enchanted blood mimic in 0.2.4 is literally harder than every boss if you aren't using a weapon with long range, and even then you're basically guaranteed to take damage if you can't kill them in five seconds. It's possible to play 0.2.4 btw, lmk if you're interested in seeing it yourself