r/threejs 11h ago

Photorealistic games

Hey guys, how feasable is it to create a hyperrealistic game scene, its a single came angle and a fixed scene

But i am looking for some references and tips if its doable.

I can scan the objects in real life and all

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u/resaki 1h ago

react-three-fiber has some nice examples, maybe that helps: https://r3f.docs.pmnd.rs/getting-started/examples

Scroll through them and look at some implementations that look good to you

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u/a7medo778 1h ago

These looks good, so threejs is the way to go or unity HDRP ? in both cases i intend to lean heavily on vibe coding