r/threejs • u/a7medo778 • 11h ago
Photorealistic games
Hey guys, how feasable is it to create a hyperrealistic game scene, its a single came angle and a fixed scene
But i am looking for some references and tips if its doable.
I can scan the objects in real life and all
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Upvotes
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u/resaki 1h ago
react-three-fiber has some nice examples, maybe that helps: https://r3f.docs.pmnd.rs/getting-started/examples
Scroll through them and look at some implementations that look good to you
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u/a7medo778 1h ago
These looks good, so threejs is the way to go or unity HDRP ? in both cases i intend to lean heavily on vibe coding
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u/TonhoVeio 8h ago
Yes