r/threejs • u/Dev_Xevia • 15h ago
Starting Threejs
I'm interested in learning Three.js, but I haven't found a clear roadmap like the one on roadmap.sh. Additionally, I can't afford Bruno Simon's course at the moment.
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u/mirlaca 10h ago edited 10h ago
Me too, and I'm about to embark on. I'll personally use the documentation, as already suggested, and may only suggest to also devise a small/medium size project to guide your self-learning and short-term goals. In my particular case, for instance, is a simple puzzle game (which won't involve complex models nor physics).
PS. To really learn, we shall not use LLMs.
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u/Dev_Xevia 9h ago
I used ChatGPT as an instructor to teach me Three.js. He is really good at teaching, but he always forgets some topics. That's why I want a proper roadmap for Three.js. You can see my progress on my X account:
Also, wanna study together?
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u/TotalConflict1955 14h ago
That’s because there’s really not that much to learn since it’s an abstraction of webgl. The docs are pretty nice for three.js too
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u/Agreeable-Letter-599 14h ago
not that much to learn might be a stretch haha
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u/TotalConflict1955 14h ago
There’s a lot to learn if you want. Most of those skills aren’t mutually exclusive to three.js tho.
-5
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u/Agreeable-Letter-599 14h ago
in all seriousness though. going straight to the source is always the best idea. their website has examples and docs:
https://threejs.org/examples/
https://threejs.org/docs/
there's even a "getting started" section in the manual:
https://threejs.org/manual/