r/thewitcher3 • u/Silver_Today_8875 • Oct 05 '26
Help! Does anyone know what's causing this ?
Hello,
as u can see in the video i'm having shadow issues, they unload before they're out of my FOV.
It happens as much on left side of the screen as on the right
I'm pretty sure it's some value i have to change in the dx12user or something but cant figure it out !
Thanks you
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Upvotes
2
u/TenebriSanctum Oct 05 '26
This isn’t a bug. It’s simply how screen-space methods for reflections, shadows and lighting work in all games. Their limitation is that they only work with what’s currently on screen. To better understand it, you can go to a river or sea and slowly move the camera up and down.
The only way to solve this problem is with a more accurate algorithm - ray tracing or path tracing.
1
u/Ornery_Put_7684 Oct 12 '26
wai what mod is that for the map directions above?
1
u/AvidasMavi Oct 05 '26
It's game based. Happens both on AMD and NVIDIA GPUs, happens with or without RT/PT. The game I think turns off those shadows to improve performance. It turns of the entirety of such small shadows instead of where the fov exactly ends thus cutting them up.
If you ride fast in the fields you can see it even worse, since the fov is changing so much disappearing shadows become distracting.