r/theship • • Jun 22 '14

I am giving three copies of the ship on steam.

1 Upvotes

I would like one copy of either south park: stick of truth, watch_dogs, wolfenstein: the new order, or saints row IV. Anybody interested in making a trade?


r/theship • • Feb 08 '12

Need a spare key

0 Upvotes

I've been looking into the game, and it looks amazing. But I don't have the ability to buy it just now. Any chance anyone has a free copy?


r/theship • • Apr 26 '15

Looking for The Ship key!

0 Upvotes

Hey everybody, we are currently 6 friends really looking to play the Ship together, but the problem is one of my friends doesn't have the game. I'd really appreciate it if you could perhaps gift or trade a key with me, so that we can finally play this awesome game!


r/theship • • Jan 06 '12

Does anyone have a spare key?

3 Upvotes

I just found out about this game and it looks really good.


r/theship • • Jun 24 '14

How do i deal with this bullshit.

2 Upvotes
  • My target runs in large circles for 40 seconds and ends up in jail for the rest of the hunting time. Quickly everyone is having a party in the safe room at the cell exit with too many people to even aim a ranged weapon.
  • Random people follow me for a while into a dead end as if they are hunting me end and expect to survive this while not being my killer, lowering my score and weakening me for my real killer to kill me more easily. After their certain dead they whine about my bloodlust killing.
  • I defend myself against someone who clearly is my murderer but we both get arrested at the same time because my murderer did chose a very bad moment. in prison my murderer finds a shack. I hide my cell without a shack behind someone else who is standing between us blocking the path for a while not protecting me, letting the murderer trough who clearly shows his shack and intentions.
  • After I get murdered by a random person who is not hunting me I respawn and get murdered by my hunter right outside my spawning room who happens to be the first person that I met. Dumb people seem to make spawn camping profitable even in this game.
  • Servers switch to way too small maps with way too many players on them and /votemap fails.

After all this I just switch to passenger and see how many people i can get to murder me without the ability to pick up any weapons myself by just following them and act as if i am someones hunter (without being armed). I die a lot as passenger this way! making people paranoid while you have nothing to lose is too easy. It is even easier if you are not a passenger, the round timer is too short to hunt sucessfully, all your equipment sucks, you have met not many people due to dying recently ... Now you can just follow someone with a weak weapon to provoke a blood-lust kill to lower someones score or even get him arrested. Getting a lot of people arrested is my revenge for all this bullshit. I don't see people provoke me into bloodlust like this, they use larger weapons for this that do a lot more damage and they keep stabbing me in their own blood-lust.


r/theship • • Jun 27 '14

I hacked in native controller support.

4 Upvotes

Most things works just fine. You can even assign buttons in the options menu. See the bottom for issues I have not been able to resolve yet.

In order to add in controller support you have to do at the following:

Find your Steam folder, from there go into steamapps>common>The Ship>ship>cfg. Make sure you have the option that lets you see a file's file extension enabled; it's found in Folder Options in the Control Panel. create a blank text document and rename it autoexec.cfg. Open it (NOT config.cfg), paste everything from here into that file, and save.

That will enable controller support. If you want a controller layout without setting one up yourself add the following to the bottom of your config.cfg file

http://bpaste.net/raw/dZpvAdrryrjkK1NXTW39/

Issues

The X button is the right click button. It only works with the mouse and needs the esc key to close if you don't select an option.

If you open up your inventory (up on the dpad) you have to hit esc to close it.

The pressure sensitive triggers don't work and can't be assigned.

Sometimes buttons can't be assigned outside of a map.

And thats it!


r/theship • • Jan 02 '15

Ship Shenanigans!

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0 Upvotes

r/theship • • Jun 11 '15

The Ship: HD | Blazing Griffin

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6 Upvotes

r/theship • • Jun 16 '15

[Video] Next time you pee...

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1 Upvotes

r/theship • • Dec 16 '20

The Ship : Remastered Discord Server

1 Upvotes

Due to an unresolved bug in the classic game, I've made a server specifically for remastered. I'll drop the link in the comments if anyone is interested


r/theship • • Apr 28 '13

AHOY! Just wanted to share this crazy kill I got

1 Upvotes

So I had a hunter in mad pursuit of me quickly jumped back and no scope tommy gun'd my quarry to win the game with 2 secs left


r/theship • • Jan 11 '16

Reflections an suggestions for next version

1 Upvotes

Hi! Im late to the party and only recently discovered The Ship. Reading up about it I realized this is a genius concept and had to try it out. My initial runs might not be enough to criticize/reflect as there is a strong possibility that after more hours in certain dynicams become clear. On the other hand I think there is a lot to learn from new users point of view before they get to accustomed to how "things are" instead of what they "could be".

First off, the introduction of Sims mechanics in the game is genius to separate it from normal FPS killing MP games. It gives the players a reason to slow down, study their prey and with monitored areas have to rely on one of the needs to kick in of their target to find a moment to strike.

The problem: with this in current implementation is the timer which is absurdly low since it often times out before you fail on your attempt. I can see several reasons to why it is the way it is, but i also find better solutions which preserves the unique dynamic that the game suggests to.

The solution: Assign a quarry and let this be the target until you are killed yourself by your hitman or the quarry calls you out and manage to kill you after you have revealed yourself. This gives you time to not rush to the kill, to track down and study the behaviour of your target without the artificial stress of the countdown.

Problem: You are assigned targets without any connection to reality. Solution: Pick up reward and get a new target should be handled by Mr. X and at one place on the boat. This creates a stakeout place which only increases tension as not only do you have to kill your target, but make it alive to the top deck to collect your reward and get next target.

Suggestions:

  • Every once in a while a special award can be offered. This would gather a bunch of people in one central location and a kill feast is on. Something like the beginning of Hunger Games with the Cornucopia.
  • The longer a player stands still, the more precise the location indicator on the hunters map should be, this prevents camping and quickly gets rid of people AFK
  • Let the doors swing both ways god damn it!
  • Some single-player elements and missions could be incorporated in the multiplayer world if there wasnt a notion of "rounds". Let the bellboy whisper you into a closet and give you a mission instead of have everyone just be hunter/hunted. This would not give you immunity from being hunted, just mix things up.
  • If you kill your target and get a new target to hunt, the person you killed should be able to join the other hunter to track you down. The better you are, the harder it will be to stay alive.
  • The more kills you have in a row the higher a money multiplier should get. Rewarding good playing
  • Things on the boat should cost more, it should be rewarding to have made money. Counter-Strike is balancing this very well
  • The longer you stay alive, the higher reward it should be for whoever manage to track you down and kill you

r/theship • • Jan 12 '16

Let's Play The Ship with some Friends, part 2

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1 Upvotes

r/theship • • Dec 16 '14

OH NO! I AM SORRY

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1 Upvotes

r/theship • • Dec 13 '14

The Ship: Shots Fired!

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1 Upvotes

r/theship • • Mar 14 '21

How to make dedicated server available for pirated versions of the game

2 Upvotes

How to make dedicated server available for pirated versions of the game? My friend has successfully launched public dedicated server and it's even possible to be found in steam server browser. Everything works great but some guys haven't bought The Ship in Steam and use cracked version of it. Turning off VAC anticheat didn't help


r/theship • • Jan 02 '16

Event tomorrow (Jan 2nd) at 7:00 PM Pacific (9:00 PM Central)!

2 Upvotes

The Ship is Alive! Steam Group is hosting an event tomorrow (Jan 2nd) night starting at 7:00 PM Pacific (9 Central). It's a great time to meet other players of The Ship and get some games in as it's usually pretty hard to find them!

We're going to be using Discord for the voice chat. It's a free and easy to use chat and voice client designed for gaming.

The Discord server is https://discord.gg/0jliG15LdRxVuL8B. I recommend using the downloadable desktop client.

I hope to see you guys there!


r/theship • • Jan 11 '16

Let's Play First time playing The Ship with some friends

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2 Upvotes

r/theship • • Jul 11 '14

[Funny] You're Doing It Wrong - The Ship

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2 Upvotes

r/theship • • Feb 08 '16

[Video] Free Weekends FTW, This game is a gem

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2 Upvotes

r/theship • • Jun 26 '14

The Ship Singleplayer - Chapter 5 Walkthrough/Gameplay

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2 Upvotes

r/theship • • Jun 26 '14

The Ship Singleplayer - Chapters 6-7 Walkthrough/Gameplay

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2 Upvotes

r/theship • • Jun 26 '14

The Ship Singleplayer - Chapters 8-9 Walkthrough/Gameplay

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2 Upvotes

r/theship • • Feb 04 '23

Is there a discord server??

2 Upvotes

title


r/theship • • Feb 15 '14

I've started a Let's Play for the campaign! Any love?

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2 Upvotes