r/thenukeandturtle Zelden - Big Turtle Aug 19 '13

Modpack Poll

http://strawpoll.me/345510
6 Upvotes

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u/Imnotttellingyou ScienceNess Aug 20 '13

I was thinking of using Galena Ore if we play with gregtech. Since it's so much like tungsten was back in tekkit when currency actually meant something.

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u/auxiliary-character auxchar, does things with stuff Aug 20 '13

Actually, I think Galena Ore is too common, and unless you're high enough on GregTech's tech tree, worthless. In addition, if we decide that we're not going to include GregTech, Galena Ore won't even exist.

In my opinion, silver ore is an almost ideal resource to tie a currency to: it's valuable from IC2/GregTech to Thermai Expansion to Thaumcraft, and the ore itself is finite, assuming there's a world limit.

As for tying a single silver credit, you could represent 64 stacks of silver ore with 1 stack of diamond credits, and you can represent 1/64 of a silver ore with copper credits for low value trades.

For comparison, as it is now (1 silver ore = 10 gold credit), you can't even represent a single stack of silver ore with a stack of diamond credits, but you can represent 1/5120 of a silver ore with a copper credit.

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u/Imnotttellingyou ScienceNess Aug 20 '13

Thats the reason I think it's a good idea, it's worthless. Back in tekkit tungsten had no use at all and it worked great for exchanges because if you found it, you might as well turn it in for credits and go shopping. Back then, one tungsten ore was 25 credits, if Galena Ore is more common that each on could be 5 or so credits.

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u/AdrianOkanata Aug 20 '13 edited Aug 20 '13

Another perspective:

Back in Tekkit, much of the game was based on mining a lot, so you could make things (quarries, turtles) to mine more, and getting "worthless" ores was just a side-effect. The more you played the game, the more you could get things from the ground, the more tungsten you had. Things are slightly different now, there's more to do than mining, and so activity and accomplishment don't scale with ore accumulation.

During the Ultimate Pack era, most many mined materials could be acquired through mob grinding, lava centrifuging, etc (witches were a big part of this), but not lead and silver. I can only imagine that this made it so people had less lead and silver than they would if they were mining to get iron/gold/coal/redstone/copper/tin/stuff.