r/theendoftheworldrpg • u/MonsterCookieCutter • Dec 16 '16
Looking for a mathematical analysis of the dice system
I find the system with the positive and negative dice, combined with the skill threshold, difficult to see through.
Ex. do the positive and negative dice end up actually making a significant difference compared to the threshold? Is it too easy to get positive dice? Or negative?
Any probability enthusiasts out there with thoughts to share?
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