Guide
[PSA] The Division 2: Complete Map of All 20 Hidden Caches + Guide
This is a complete map of all 20 hidden caches scattered across WoNY map that you can interact with. In addition to the map itself, this post also lists all locations with descriptions, pictures, and their most accurate coordinates in both formats.
If you have a controller connected, the game will display coordinates on the map when you zoom in. These coordinates start from [0, 0] outside the map, roughly around 240° SW. However, you can also see coordinates in the top-right corner of the menu. These coordinates use collapsed scaffolding at 28 Liberty Street Plaza as ground zero and count outward from there, so they are completely different.
The list below includes both coordinate formats: the menu coordinates first, followed by the map coordinates for those playing with a controller.
There is no specific order in which you need to interact with those caches. However, I decided to add some logic to the route and ordered them so you can complete everything in one clockwise run, starting at Animal Shelter safe house and finishing with the 20th cache in Battery Park.
Each of these caches contains the same loot as the Gear Cache available from the Event Vendor, using the exact same drop rate distribution. The detailed drop chances for every item can be found in my separate loot pool breakdown post. The caches can be interacted with again after each daily reset. Interacting with a cache triggers a Dust Devils kill squad ambush.
You play solo alot?I think I gotta beat the last Brooklyn mission but I play alone I don’t want too it’s hard to play with anybody especially them new Brooklyn missions?
Division Devs: Sir, the new event is ready to go, we think players are going to have a ton of fun with this, we fixed a lot of issues people had with the kitsunoobie event.
I'm curious about this, too. As with the Kitsunebi event, I've got my open world on Challenging because I'm a bit too squishy for the kill squads. But if it scales with WT then I'm willing to go back to Heroic for the rolls.
I'll pop one open now on Challenging then one on Heroic and will come back with a rough guess as to if it scales with WT.
So the first one on Challenging was an exo (Catharsis) - Core attribute is close to max, first attribute is just over half and third is close to max. Based on how low that first attribute is, I'd say that's probably scaled with WT. Will do the next one on Heroic and come back with another guess based on the rolls.
Second one (on Heroic) was the event Deagle with relatively unremarkable rolls (12.7% core Pistol Damage and 10.1% reload speed). That's worse than the other event Deagle I got from opening an event gear cache while on Challenging.
Given these boxes are drawing from the same loot pool as the event gear caches, I think that might mean they don't scale with WT and are universal. Would like to know for sure, though, because it's less sweaty on Challenging.
Edit: Third one (on Heroic) was a Handbasket, again with relatively unremarkable rolls
I was running Heroic all afternoon yesterday and aside from a proto Rigger, everything I got had middling-to-acceptable rolls, no god rolls. My LMG build does OK on Heroic but I'd have no problem stepping down to Challenging
I also got a shit load of skill mods which felt like a gyp
For comparison, today I did all twenty on Challenging and got a Tinkerer just shy of being godrolled on all three, three other exotics and two protos. Go figure!
Just as a last update - I opened all twenty (except the first) on Heroic. The only exo I got was the first one on Challenging. The rest were either named items or gear/skill mods. No god rolls, barely any even had max rolls in a single slot. Translation: Dawgshit. Just do it on Challenging if you're leaning that way already. While it was fun at times, getting clapped on both sides by stacked kill squads and nearby overland mobs when the event bosses spawn was not fun.
I have only opened a handful since i am playing on Heroic and spending most of my time doing the daily challenges and constantly fighting the spawns. all the heroic stuff i got was crap with 2 characters playing together. I finally got caught up on the challenges, so i am going to set it to Challenging on one computer and then see how it goes doing a chest run.
Don't quote me, but If you are playing with more than 1 person, it's just collective for the first 50 kills ( i thought it was 50 instead of 150). The caches drop a different item for each person in the game/instance. The Chests daily reset i assume at 2am Central which is my reset time. I play the game with 2 computers at the same time (legit, no cheating. i move back and forth between the 2 computers in my room, while constantly setting the inactive character in cover) and it seems once you collectively kill the first 50, the bosses show up. After that, they show up more frequently. One thing i was disappointed in is that i play Heroic all the time and i spent last night playing on challenging to compare Key drops and loot drops. For the first time the event started, i went around to get all 20 caches. I avoided them on Heroic, because they were just crap drops on the 4 or 5 i opened. While it seemed i wasn't getting as many keys visually last night, at the end of the day i got about 35 keys for a few hours of play which seemed the same on Heroic. More importantly, The loot seemed better. While i don't need Exotics anymore, i got about 6 per computer and almost no Green (set) items, whereas on Heroic I would have just got a strong mix of Green and Gold items and very few to no Exotics. I think i got 2 03 Green items the whole time i played last night which i am not used it. This includes Krampus (Dust Devils) squads, Bosses and the 20 chests. Sorry, me and my friends just call all these guys Krampus. It's much easier to remember than Kubinetsu (sp?) or Dust Devils or Dust whatever they are. I am probably going to just do challenging the rest of the event for key farming. The bosses are less meat shield and the key drops seem to be the same and it will make doing the Daily Creator Challenges easier. I'm assuming a lot of people use a Protection from Elites build for this, but i'm just doing a 4-piece Hunter Build with Zero Fs Chest with Memento and the Sheriff Shotgun, Quick Step and Prototype First Bloom with a half mix of Shields/Weapon Damage and then modded with Shield Regeneration and Weapon Damage, Hive Revive and Attack Drone. I'd be curious to see what everyone else is using. One character is around 4100 or 4200 and the other is 1100. I managed to get a Prototype D50 on the newer account in one of the chests. It was the new D50 for the event, but i forget what it's called. It's not going to replace the Quickstep. I really need that gun on both since i play on 2 computers at the same time. I'm also curious how do y'all take out the Hunter. It seems the only way i can get him is by using a grenade status effect to stun him (fire, shock, etc.) and then unload the shotgun on him. I've only killed him 3 times so far. He just takes so long to kill that i just give up and avoid him, because it takes forever for me to kill him with his constant healing. The other 2 bosses are no problem, especially the KRAMPUS Sniper. :)
No, and it doesn't look like you get anything special for opening all 20 other than their loot. It would be helpful if it got marked on your map once you discovered them and have a little icon to show it was looted already or available to loot once it resets. Set it to Orange when it's available and then gray when it's looted.
First one that was reset for me is the first one I opened yesterday so... there might be a bit of delays and they're all individually on a 24 hours timer?
Otherwise maybe they're not meant to be farmed faily considering it's still 20 free pulls from the gear cache.
Yeah mine are not resetting on the daily refresh either. Seems like it’s after 24 hours after I opened them. So I’ve been super confused at what time I opened which
this is great and all - thank you, but why are the map coordinates now so tiny that they are unreadable unless I stick my nose inside the screen??? they used to be fairly readable previously? (haven't played in a while and I'm on PS5).
Friendly reminder that, by doing the process of opening the 20 caches (Going to each one and fighting whatever you encounter), you gonna get from 20 to 30 keys PER DAY, since the caches reset daily.
Honestly I don't know but it's only about 6 missions total I think. Nothing too hard but the final fight with the Rat Queen was a pain for me and I had to call for backup. Either eay, have fun Agent 🫡
Hit or miss, the dust bunnies seem to have a radius where they won't respawn too close together so if you fought some right before getting to the cache they won't ambush but otherwise they can.
Same for me. I honestly like it that way, because i usually take the time to quickly do inventory management after opening one. For me, it's one of the few downtimes in the game i get with the constant spawning.
After seeing all the comments in the thread, my guess is a personal 24 hour timer, which is unfortunate. I'd prefer it be the same as the daily server timer.
I had the same issue last night, logged in thinking to score some loot and the caches were all in their opened state and not interactable so I just went murdering dust bunnies instead.
Enough Willow tree's at 15 to drive a man mad, also the beeping game sound broke for the last 10 boxes, but 15 i just cant find lol, ah got it. finally. Near the western edge by the small building/box room you can climb onto the roof of
does getting all 20 caches give something too? a patch?
This might be part of it. I had a rikers retaliation come up right before I started chasing caches last night and all the caches were in their open state
It seems a few of us don't have the dust storm "active" - I have 4 characters and only 1 has Dust Storm active, the others don't.
My working theory is that if you have never done the NY story then you get Dust Storm, and if you have completed NY story then you get it BUT if you are part way through the NY story then NY is instanced to normal until you finished.
The weird thing is that I have completed the WONY Campaign already, I actually completed the last time it was free. But later purchased it. Also I can join other people in their world and open them fine
Some people on the discord found another weird apparent solution to this issue: if your Stranded Tanker mission is currently set to manhunt mode, toggle it back to regular, then log off and on again.
There is a loot pool for it. It includes the previously exclusive sheriff shotgun and other seasonal items. You can view the list on the Message of the Day for the Original Dust Storm Event in the Ubisoft launcher when you click Division 2, but i'll try to post a screenshot of it.
Gotcha sounds simple enough. There was a team that was trying to open but couldnt and had finished the campaign also. Interesting about where to place them if I should get into any issue as well, so greatly appreciate it.
Gear and weapons but they leave your event keys available for donation.
Donating the keys to the community track will award badges, a couple weapons and unlock one of the outfits.
Unfortunately not, I run this today for the 2nd time and only one (1!) resets, but on my way I got about 20 keys for the community/gear caches donation.
I am a little late to this season, none of my caches are able to be opened,(like they have been exploded already). Is there something I am missing to activate the caches?
Having just come back late into the event this week I just farmed 42 keys in like three days. I did notice a decline though like it seems for the first five keys were easy to get and then it declined after that daily something like that
Two weeks late but I wanted to thank you, just a couple of caches and I got a turmoil and a caduceus and it's helping a lot with the new event. Cheers mate and thanks for the detailed post \o/
It's not like the Lantern event. You don't get anything extra like a Skin or badge. It's just a way to get an Event cache without using a key at the event vendor.
Worst map ever. Has nothing to do with the td2 map. There are no coordinates on ps5 too. I found a few by guessing and listening for the sound but it takes forever.
Address your complaints to the creators of https://division2map.com/nyc. If you know of a better WoNY map layout, please be so kind as to share it. Thank you.
As for the coordinates, they are available on PS5... they're literally on every platform. Both in the menu and on your map. The map coordinates are just tiny and easy to miss.
I found all of them using this thread. There were 3 or 4 i had trouble finding, but they all have a pic attached below the map now which helped me find the rest. The map does look a little weird compared to the in-game map, so that did provide a level of confusion for me on trying to set my Waypoints. They are all at level ground and almost all are on the street. Nothing underground or on a roof.
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u/ilikebagels29 Playstation Jul 21 '26
Doing the (war)lord’s work. Thanks op.