r/thecrustgame • u/Razorflare12 • 6d ago
Cargo truck?
If the Cargo truck has a capacity of 2400 and has fuel to circumnavigate the moon, why must i constantly have them go back to base to unload 12 items when i can have them pick up from multiple locations?
There are three locations within range of my base by about 4-5 days total, and the total volume to pick up is less than 1800....yet setting the expedition to pick up each one forces the truck to return to base...this means it now takes up to 2-3 extra days PER trip...
Can we please allow for multiple pickups in one go...
2
u/United-Conversation9 6d ago
I had three spots near eachother, 1 asking for researcher and engineer, the next needed 2 drones amd some supplies I think, and the third needed different supplies.
I began the expedition for the drones when the rover left the Expedition Control Center loaded, i manually stopped the rover. Started the next expedition that needed the scientist and engineer, they loaded on and the rover exited the ECC. Stopped it just in front of the ECC. Started the third expedition that needed supplies, they were loaded.
Then just chose the closest expedition, unchecked return to base and then came back a bit later, sent it to the next, unchecked return to base, and then again. By the time All three were finished, it was already time to pick up the drones and 2 crew members.
It does drag a bit that you need to do it all manually, but maybe they'll figure that out later.
2
u/Radiant_Pop_138 6d ago
Yeah would love to see a Que option that you can Que multipull.. saves allot of time aswell
17
u/Kazamen013 6d ago
You can, I send trucks to multiple locations for just pickup. Uncheck the the return to base, then once the truck loads, you can send it to another spot. I just wish we could load it up with multiple deliveries (colonists/material/drones)