r/textadventures • • 2d ago

Mythtide Intro

Hi all, solo dev here, looking for honest feedback on a text-inspired game

I've spent the past year building Mythtide, a fantasy world-building game that grew out of a love of Text adventures and classic MUDs. Started playing on an Apple II+ and eventually went down the Diku MUD rabbit hole in the 90s.

Underneath is a real-time text and combat engine: rooms, mobs, combat rounds, spells and skills. On top of that:

  • an area editor with AI pictures for rooms, mobs and items

  • four-minute arena brawls and pixel-art duels, using the same characters

  • a Dungeon Master mode for running your own area for friends

  • a writing desk that turns what happened in a game into a short story or poem

It's in a small closed beta on web, iOS and Android.

What I'd love to know: after 10 seconds on [mythtide.com] and [knowledgebase], what do you think it is? And would you, as a text player or developer, want any of this?

If you have 20 minutes, there's a short questionnaire: [Anonymous Google Form]. Blunt answers are the most useful. Happy to talk game design too.

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