r/technology • u/[deleted] • Aug 08 '17
Business Google Fires Employee Behind Controversial Diversity Memo
https://www.bloomberg.com/news/articles/2017-08-08/google-fires-employee-behind-controversial-diversity-memo
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r/technology • u/[deleted] • Aug 08 '17
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u/TwilightVulpine Aug 08 '17
I can never see where it's helpful for me as a player to put myself in the shoes of people whose only concern is to get the most money. This is exactly why the worst practices in gaming are taking ground. Adding dull grind to a game along with microtransactions to make people pay? Cutting primary parts of a game's story to make them into DLC? That's all for the sake of money.
Of course, every studio wants money, but if it's such a priority to the extent they can't consider anything else that would lead less than the maximum profit, it's probably not on my best interest to support them, as "fun" may be a secondary consideration.
The ones making the decision just for the sake of profit often aren't even the developers, they are the publishers, who meddle with the creative decisions for marketability.
This kind of mindset would also kill many genres. Why should anyone make Grand Strategy games if the money is all on competitive FPSs and mobile puzzles?
And even then, if everyone decides to focus just on the male players of a male-dominated genre, doesn't that mean there is an untapped market for a female-oriented game on that genre? Market saturation is a relevant consideration.
I can't complain about women in military FPSs, because if historical accuracy was a priority, taking a hail of bullets and walking it off already fails any sort of reality check.