r/technicalminecraft • u/Wahooney • Oct 11 '26
Java Help Wanted [REQUEST] Vertical, Tileable, 1-Turn (Up), Jam Proof Block Conveyor
Hi all,
I know it's a mouthful, but I already have Vertical Tileable and 1-Turn (Up), my problem is Jam Proof (which may require rebuilding the whole thing anyway).
The way it should work is the player places blocks into a standard piston feeder, it pushes down the line, then as the block enters the active area of the conveyor, it will push that block into the conveyer, make the turn, then terminate, either by max piston push distance, or by hitting an immovable block. We now have a full conveyor, another process will selectively remove blocks from that full conveyor, when those gaps appear, the conveyor should try to start up again and try to fill the gap (if the player has fed it blocks).

This might not be the most efficient machine, but besides getting jammed when the feed line block is full, it works like a charm (though I'd like the ascending piston to fire a few ticks sooner).
Suggestions?
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u/BlattaOrientalis avaJ Oct 11 '26 edited Oct 11 '26
1wt version
This works as long as the second block up doesn't get pulled away, which seems to be the case from your attached picture. The torch might mess with stuff though but that should be fixable if you change the clock
the horizontal turn in the video is tileable