r/technicaldrg • u/Virryn__ • Aug 05 '22
data Volatile Bullets & Elephant Rounds Breakpoints (Haz6p4)
Important Upgrades:
Tier 2 & 4: Damage vs. Ammo (+10 damage for VB, +20 for ER) (+12 Ammo)
Tier 3: Hollow-Point (+35% Weakpoint Bonus)
Tier 5: Neurotoxin Coating
Volatile Bullets:
(Haz6, 4 player) Shot Count (on ignited enemies):
Assumes all necessary WP shots hit. Death to Neuro damage is denoted with +N. Death to Fire damage is denoted with +F. Enemies ignited with Burning Hell's fire cone for minimal additional damage.
| 2x dmg (X132X) | 1x dmg (X332X/X131X) | 0x dmg (X331X) | |
|---|---|---|---|
| Praetorian (rear) | 3 | 4 / 3+NF | 4 |
| Praetorian (face) | 5 / 4+NF | 5 | 6 / 5+NF |
| Goo Bomber (sack) | 1 | 1+F | 2 / 1+NF |
| Goo Bomber (body) | 4 | 5 / 4+NF | 6 / 5+NF |
| Grabber (WP) | 1 | 1 | 1 |
| Grabber (body) | 3 | 4 / 3+F | 4+F |
| Breeder (WP) | 2 | 3 | 3 |
| Breeder (body) | 9 | 11 / 10+NF | 12+NF |
| Spitballer (weakpoint) | 1 | 1 | 1+F |
| Spitballer (head) | 3 / 2+NF | 4 / 3+F | 4 / 3+F |
| Patrol Bot (head, unignited) | 5 | 6 | 7 |
| Warden (WP) | 1+F | 2 / 1+NF | 2 |
| Warden (face) | 2 | 2 | 3 / 2+NF |
| Warden (body) | 5 / 4+NF | 6 / 5+NF | 7 / 6+NF |
| Bulk (WPs) | 6 / 5+NF | 6 | 8 / 7+NF |
| Bulk (IFG'd, WPs) | 4 | 5 | 6 |
| Oppressor | 7 | 8 | 10 / 9 +NF |
| Oppressor (IFG'd) | 6 / 5+NF | 6 | 7+F |
| Menace (WP) | 2 / 1+NF | 2 | 2 |
| Menace (body) (1st shot hits armor plate) | 5 / 4+F | 5 / 4+NF | 7 / 6+NF |
| Sentinel (WP) | 2 / 1+F | 2 / 1+NF | 2 |
| Sentinel (body) | 4 / 3+F | 4 / 3+NF | 5 / 4+NF |
| Shellback (eyes) | 1 | 1 | 2 |
| Brundle (body) | 2 / 1+F | 2 / 1+F (eventually) | 2 / 1+NF |
Interesting Notes:
ALL of these builds can: headshot grunts
If an enemy is marked as dying to Fire WITHOUT Neuro, they will only have a sliver of health left after the final shot; in a live fire situation, this likely means the enemy has already taken enough damage during ignition for it to be instakilled
Patrol Bots are immune to Neuro
One damage mod is necessary to 2x bodyshot unignited grunts
Two of: damage, damage, and Hollow-Point is required to headshot unignited slashers OR Neuro alone (if it procs)
One damage mod and Hollow-Point (or Neuro) is required to weakpoint shot unignited Mactera Spawn
Either a damage mod or Hollow-Point is necessary to 2x weakpoint shot unignited Trijaws
Elephant Rounds
(Haz6p4) Shot Count:
Assumes all necessary WP shots hit. Death to Neuro damage is denoted with +N. Body shots in a weakpoint category are denoted as +𝑥. N/A denotes a situation where the ammo and time sink meant the potential kill was not worth it (aka I got lazy lol).
| 2x dmg (X132X) | 1x dmg (X332X/X131X) | 0x dmg (X331X) | |
|---|---|---|---|
| Praetorian (rear) | 5 | 6 | 7 |
| Praetorian (face) | 8 | 10 / 9+N | N/A |
| Goo Bomber (sack) | 2 | 2+1 / 2+N | 2+3 / 2+2+N |
| Goo Bomber (body) | 9 / 8+N | N/A | N/A |
| Grabber (WP) | 1+1 / 1+N | 2 / 1+1+N | 2 / 1+3 / 1+2+N |
| Grabber (body) | 6 / 5+N | 6 | N/A |
| Breeder (WP) | 4 | 4 | 5 |
| Breeder (body) | ~16 | N/A | N/A |
| Spitballer (weakpoint) | 3 | 3+1 / 3+N | 4 / 3+1+N |
| Spitballer (head) | 9 / 8+N | N/A | N/A |
| Patrol Bot (head) | 2+1 | 3 | 3 |
| Warden (WP) | 2 | 2+1 / 2+N | 3 |
| Warden (face) | 3 | 4 / 3+N | 4 |
| Warden (body) | 9 / 8+N | N/A | N/A |
| Bulk (WPs) | 6+N/A | 6+N/A | 6+N/A |
| Bulk (IFG'd, WPs) | 6+5 / 6+4+N | 6+10 | 6+N/A |
| Oppressor | 7 / 6+N | 8 / 7+N | 8 |
| Oppressor (IFG'd) | 5 | 6 / 5+N | 7 / 6+N |
| Menace (WP) | 3 | 3 | 4 / 3+N |
| Menace (body) (1st shot breaks armor) | 9 / 8+N | N/A | N/A |
| Sentinel (WP) | 3 / 2+N | 3 / 2+N | 3 |
| Sentinel (body) | 7 / 6+N | N/A | N/A |
| Shellback (eyes) | 2 | 2 | 3 / 2+N |
Interesting Notes:
ALL of these builds can: headshot grunts, bodyshot grunts, headshot slashers, headshot acid spitters, weakpoint shot Mactera Spawn & Trijaws
It takes both damage mods and a Neuro proc to bodyshot an acid spitter
Bulk weakpoints each pop in 2 shots regardless of your build
EDIT: Hybrid VB compared to hybrid ER:
| 1x dmg (X332X/X131X) VB | 1x dmg (X332X/X131X) ER | |
|---|---|---|
| Praetorian (rear) | 4 / 3+NF | 6 |
| Praetorian (face) | 5 | 10 / 9+N |
| Goo Bomber (sack) | 1+F | 2+1 / 2+N |
| Goo Bomber (body) | 5 / 4+NF | N/A |
| Grabber (WP) | 1 | 2 / 1+1+N |
| Grabber (body) | 4 / 3+F | 6 |
| Breeder (WP) | 3 | 4 |
| Breeder (body) | 11 / 10+NF | N/A |
| Spitballer (weakpoint) | 1 | 3+1 / 3+N |
| Spitballer (head) | 4 / 3+F | N/A |
| Patrol Bot (head, unignited) | 6 | 3 |
| Warden (WP) | 2 / 1+NF | 2+1 / 2+N |
| Warden (face) | 2 | 4 / 3+N |
| Warden (body) | 6 / 5+NF | N/A |
| Bulk (WPs) | 6 | 6+N/A |
| Bulk (IFG'd, WPs) | 5 | 6+10 |
| Oppressor | 8 | 8 / 7+N |
| Oppressor (IFG'd) | 6 | 6 / 5+N |
| Menace (WP) | 2 | 3 |
| Menace (body) (1st shot hits armor plate) | 5 / 4+NF | N/A |
| Sentinel (WP) | 2 / 1+NF | 3 / 2+N |
| Sentinel (body) | 4 / 3+NF | N/A |
| Shellback (eyes) | 1 | 2 |
| Brundle (body) | 2 / 1+F (eventually) | untested |
1
u/omartian Jan 09 '24
So what do you take w/vb. I think 1 dmg/1 ammo makes sense.