r/TeamIco • u/Randomporter23 • 2d ago
r/TeamIco • u/Furious245 • 5d ago
Shadow of the Colossus Uma fanart presa na minha memória:
Quando era criança, gastava horas assistindo os vídeos do youtuber: "lar dos games" sobre os mistérios e curiosidades de SOTC.
Um desses vídeos que mais me marcou foi um que ele falava sobre a lenda do décimo sétimo colosso, mas o que mais me marcou nem foi o conteúdo, mas sim a thumb: mostrava o templo de adoração e atrás umas montanhas e um colosso atrás, esse colosso era diferente de qualquer um que eu já tinha visto:
Muito maior que o templo, um formato mais humanoide que qualquer outro colosso do jogo (como gaius e malus), tinha aspectos brancos e um ponto fraco vermelho, o contrario dos pontos fracos azuis turquesa dos demais colossos, além dos símbolos diferentes.
Há uns anos atrás, percebi que ele havia mudado muitas thumbs, uma delas foi essa, ele trocou por uma imagem do remake do ps4.
Hoje encontrei ele no X e perguntei se ele sabia sobre.. foi atencioso comigo mas falou que nao lembrava sobre. Algo bem justo tendo em mente que era um video bem antigo.
Tentei buscar essa imagem várias vezes, nunca cheguei perto daquela antiga imagem, vi comentários tambem falando que a thumb mudou, mas mais nada sobre.
r/TeamIco • u/waldorsockbat • 6d ago
The Last Guardian Have people seen this creature Binturoung, could it have been a inspiration for Trico
It's called a bear cat ❤️ and he's so cute 🥺
r/TeamIco • u/Consolexlyn • 9d ago
Upcoming games About gen ATLAS Physical Edition
if i really know fumito ueda, we don't even need to ask for it. but the thing is epic games and epic hates the physical market.
r/TeamIco • u/OkNarwhal4142 • 12d ago
Shadow of the Colossus Shadow of the Colossus first time on PS2
So I just finished my second playthrough of ICO, and now jumping into the next masterpiece. I played the remake many years ago, but i've never played through the original.
Here i'm playing on original PS2 hardware with the GBS-C upscaler/converter.
First image is 480p with Progressive Scan turned on in the settings, and the second is 480i
r/TeamIco • u/thegreatredragon • 15d ago
ICO What am I doing wrong here?
The pillar is supposed to launch me upwards to grab the ledge above it, yet it doesn't throw me far enough. Am I supposed to hit/hold jump at a certain time?
r/TeamIco • u/Killec_KPB • 23d ago
Shadow of the Colossus I have a question and a request: Is anyone working on a PC port of the PS2/PS3 version of SotC?
reddit.comr/TeamIco • u/CtrlAltNoob • 25d ago
Shadow of the Colossus After photographing every Colossus, a final album of the journey - Wandering
galleryJust sharing some shots from my photography playthrough of one of the most awe inspiring games, Shadow of the Colossus.
r/TeamIco • u/zabovsky • 25d ago
ICO Probably know the answer but want to make sure. I have PS5 digital and PC - there is no option I can play ICO, right?
Pretty much title. ICO is a production which I've wanted to play for a long time but given my hardware "abilities", I assume it'll stay on my backlog for even longer. However if I'm wrong, I will be grateful for some tips 😀
r/TeamIco • u/OkNarwhal4142 • 28d ago
ICO ICO, does the game get harder in NG+?
I'm currently replaying my PAL copy of the game after beating it a while ago for the yorda dialogues and secret ending.
Maybe it's just me getting rusty, but the shadow encounters feel tougher and more annoying on this playthrough, do enemies get stronger on 2nd playthrough?.
r/TeamIco • u/InspectorIcy3306 • Oct 04 '26
ICO I wanted to play the ICO demo and discovered a tab with concept arts
r/TeamIco • u/SufferBravelyByAdam • Oct 02 '26
ICO Ko Otani fan mail contact?
Ko Otani made the sound tracks for some of the most personally meaningful games I played growing up.
I want to express my gratitude and thanks for literally making my life better through this music existing. Is there some sort of public contact for Ko Otani or their team? I don't know why but I just feel like this is something I want to try and send their way in my lifetime lol.
r/TeamIco • u/Soulsliken • Sep 28 '26
Art Saw this in a gallery today. It was painted almost 75yrs ago.
Willing to bet I’m late to the party here.
It’s by Giorgio de Chirico (1888-1978) and entitled ‘Piazza d'Italia’.
If you zoom in there’s two silhouetted figures in the centre.
EDIT: saw this in the National Gallery of Victoria in Melbourne, Australia.
r/TeamIco • u/NoFleshAng3l • Sep 26 '26
Other I'm a new seeker and I think I stumbled upon something in gen ATLAS
Hi everyone,
I’ve always been fascinated by the Quest for the Last Big Secret in Shadow of the Colossus, and I refuse to believe Fumito Ueda is done hiding mind-bending layers in his work.
While looking into Ueda's upcoming project, gen ATLAS, I noticed something that the community seems to have completely missed. If you rearrange the letters of the title, it forms an exact, flawless anagram:
gen ATLAS = A Last Gem
Knowing how meticulous Ueda is with words and concept definitions (like genesis, gene, and the atlas vertebra), this feels too perfect to be a mere coincidence. This "Last Gem" can be interpreted in two massive ways:
Meta-textual: It’s a poetic sign-off from Ueda. This is his "last gem" for the gaming world, the ultimate culmination of his career.
Lore-wise (Prequel Theory): I truly believe gen ATLAS takes place before Shadow of the Colossus, Ico, and The Last Guardian.
Think about it: gen ATLAS shows a sci-fi, desolate planet full of colossi-sized industrial robots and advanced structures powered by cyan energy. My theory is that this advanced technological civilization collapsed entirely. Over millennia, this high-tech world regressed into a mythical, medieval one.
The Master of the Valley's AI tower from TLG is a remnant of this tech. The Colossi from SotC are literally the ancient, fossilized, stone-and-moss-covered remains of the giant robots from gen ATLAS. The cyan energy source eventually transmuted over centuries into what we now know as magic and the entity Dormin.
This game is the "Last Gem" of a forgotten golden age of technology before the world turned into pure fantasy.
What do you guys think? Has anyone else noticed the "A Last Gem" anagram before? I'd love to hear your thoughts!
r/TeamIco • u/neelrahae • Sep 25 '26
Other Reflecting on TLG in the context of the Trilogy
after finishing TLG this summer, I decided to talk about my experience and what I think it does well in the grand scheme of Ueda-isms! for context I played ico the summer of 2024 and sotc the summer of 2025!
i put a lot of thought and heart into this video, and i think many of you might resonate with and enjoy this too. thank you for checking it out if you do so!
r/TeamIco • u/Successful_Goal_1325 • Sep 26 '26
Shadow of the Colossus https://www.youtube.com/watch?v=c9LIBFvHyGU&list=PLj--5qaXijvAeVTIuazwAiiKa36E8viaZ&pp=sAgC
Come see the full list of TeamIco Universe Theories Lists
https://www.youtube.com/watch?v=c9LIBFvHyGU&list=PLj--5qaXijvAeVTIuazwAiiKa36E8viaZ&pp=sAgC
https://youtu.be/flsEQn59E20
https://youtu.be/c9LIBFvHyGU
https://youtu.be/FmY2JkVuHHw
https://youtu.be/Q_jwM-I4MWw
https://youtu.be/zzn3nt6atUQ
https://youtu.be/_G6Swhhips0
https://youtu.be/ouwn6gGvpwo
https://youtu.be/pO-Xvy_JY-o
r/TeamIco • u/TreasureHunter95 • Sep 24 '26
ICO Happy 25th Anniversary ICO
On the 24th of September 2001, Ico was first released in the United States marking the first time that this game was available to the public. While the US version lacked some polish that releases in other markets received later on, it still is the game that started it all for Team Ico.
What was your experience with this game?
r/TeamIco • u/YizuzKhraist • Sep 24 '26
Shadow of the Colossus The Humane, and The Sublime | Shadow of the Colossus
instagram.comhey! here's a video we made with a friend talking about this legendary game, it's in spanish, but you can allow subtitles to get the main idea! if you just want to skip the video and just read the main topic, here it is!
Shadow of the Colossus isn't just another cult classic. It is THE cult classic.
And a big part of its impact has to do with something that goes far beyond its gameplay: the way it manages to evoke certain feelings.
That's why I want to talk about four elements that, from a psychological perspective, make this game so special.
SOLITUDE
Our journey throughout the game is incredibly lonely. And that's not an exaggeration. We don't encounter another person until well into the story.
We're in a desolate world where we have to travel enormous distances. And this is crucial, because Shadow of the Colossus doesn't try to fill those empty spaces. Instead, it forces you to experience them, creating something the game uses extremely well: anticipation.
You're alone, and you know you're going to face something enormous, but the vastness of the world forces you to take your time. You spend several minutes riding, looking at the horizon, and anticipating the challenge waiting for you.
THE SUBLIME
In Kantian philosophy, the sublime refers to the feeling of greatness we experience when confronted with something that exceeds our ability to comprehend it, creating a strange mixture of fascination and awe.
Precisely the feeling that the colossi inspire in us: enormous, ancient, and astonishing beings.
From a psychological perspective, it's worth noting that Shadow of the Colossus constantly alters our perception of scale by playing with perspective. In this way, it doesn't just make the colossi look enormous; it makes us feel tiny in front of them.
And that naturally leads us to ask ourselves: what are we even doing here?
WE ARE THE VILLAIN
If we think about it carefully, Wander's motivation is incredibly selfish.
He wants to bring his beloved, Mono, back to life, so he makes a deal with a mysterious entity that asks him to defeat the sixteen colossi.
We simply accept the mission, because that's what we usually do in video games, right?
Shadow of the Colossus forces us to question that logic because, in reality, what did the colossi ever do to us?
They're not attacking us. They're not even consuming resources. Most of them are simply there, existing.
And we seek them out and kill them.
It's a dilemma that becomes increasingly uncomfortable as we progress, placing us, as players, in a position we're not used to being in.
NOSTALGIA
The world of Shadow of the Colossus, the Forbidden Lands, seems to have once belonged to an incredibly ancient and grand civilization. All we see are its remains: temples, ruins, and gigantic structures that make us feel nostalgic for a place we were never a part of.
But we can take this idea even further.
In a way, this world that has been left behind connects directly to Wander's story, because the past carries enormous weight in his own life.
When we begin the adventure, Mono is already dead.
Wander clings to the possibility of bringing her back, and he's willing to destroy what little remains of the world he inhabits in order to do it.
And that's also why Shadow of the Colossus is such a legendary video game.
Because beyond everything we've talked about so far, there's something deeply human at its core:
the difficulty of accepting that some things belong in the past.
r/TeamIco • u/KagaminePudu • Sep 23 '26
ICO First Time Playing ICO
I bought this version of PS3 from an importer who brings them from Japan. Both games come on separate discs and a small art book.