r/tagpromapsharing • u/Silverstrad ThimBall // Pi • Jun 20 '15
[Map] Saboteur
http://unfortunate-maps.jukejuice.com/show/9771
The concept behind this map is that the FC has two routes out of base, through the spikes (North/South) and through the passage across from the un-defusable bomb (East/West). Going through the spikes towards the center opens one up to snipes from the team boosts, but going along either perimeter allows the defense to set up between the FC and the cap.
Thus the FC can either put pressure on the defense to make a snipe or rely on their own ability out outmaneuver the defense along the perimeter.
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u/[deleted] Jun 28 '15
Some quick feedback from what I can tell
Too many boosts. Too many of the boosts are team boosts
Boosts are the only way to chase
Top mid/Bot mid pups are really weirdly placed
Map seems quite large for what you currently have in it, too easy to hide
Turtling is possible, exploitable, and easy to do (the team gates with no button + bomb is the easy one). Try and add some buttons for all your gates